Shipyards more functions suggestion.

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    The shipyards are cool, and even more so when they work better than spawning from blueprint, however there are nanny things that would make them much cooler and more useful.
    -Add recolour options, where you can recolour the whole ship by just selecting a colour and replace it bu a new colour, simply by adding the required capsules, not new blocks. And the ability to repaint by hand, using colour, that would feel very realistic.
    -Add effects so that the shipyard sounds and shows it is working clearly.
    -Add mass produce commands like in Real-time strategy games, ex: make 10 GI_Pinhead fighters and move them to sector 2,2,2 / line them up outside factory.
     

    Edymnion

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    I'll agree with the build queue. Would make it much easier to build drones without having to build racks too.
     

    Lone_Puppy

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    -Add block replace using a block list. Handy for swapping out weapons.
    -Add block delete. Handy if you want to remove particular block types for a quick build with less base materials.
    -Deploy on incomplete build.
    -Build the ship structure/system based. E.g. Exterior/Frame, Power, Thrust, Weapons.
    -Build the ship user preference based. Ship build according to players order of preference. Some may wish for systems first, others hull etc.