Well, if you know me, you know I am not a person to make suggestions often. I understand that the game is still in a very volatile state, and that the developers are working extremely hard to make sure that the game is the best that it can be. However, I had an idea the other day, and I can't find it suggested anywhere else, so here it is.
My suggestion is as follows:
One of the biggest problems in the game is the fact that if your ship is destroyed in combat, you would almost certainly be able to buy a new one right away. This removes just about any element of strategy to combat, as even if you manage to take out an integral part of an enemy fleet, a new ship will replace it within five minutes. The easiest solution to this would be to remove blueprints. But it would be terrible to lose all of your hard work on that capital ship just because some troll came along while you were offline and destroyed it! Therefore, I propose the introduction of a new system of construction from blueprints. You would be able to construct a shipyard, in which you could insert a blueprint purchased from the shop. The shipyard would then construct the ship block by block until it matched the blueprint. It would do so at a rate slightly faster than a person (10-20 blocks per second), but since it would run every second until it finished, with no distractions, it would be done far sooner than rebuilding a ship by hand. This would actually fix several major problems that have been complained about on the forums lately. First of all, the low speed of it would make it slightly less worth it to exploit blueprints for parts. Second, it would make people think more tactically about combat, because if a ship is destroyed, it would not be instantly replaced, but take a couple hours to be constructed again. Also, multiple shipyards could give a faction base a "production line" effect. Third, it would help fight gigantism. Since you would need to build a larger shipyard for a larger ship, and it would take much longer to make, players would consider the benefits of smaller ships, or at least not giving everyone in their faction a Titan.
If you have comments, criticism, hate, or anything else, feel free to hit me with your best shot!
My suggestion is as follows:
One of the biggest problems in the game is the fact that if your ship is destroyed in combat, you would almost certainly be able to buy a new one right away. This removes just about any element of strategy to combat, as even if you manage to take out an integral part of an enemy fleet, a new ship will replace it within five minutes. The easiest solution to this would be to remove blueprints. But it would be terrible to lose all of your hard work on that capital ship just because some troll came along while you were offline and destroyed it! Therefore, I propose the introduction of a new system of construction from blueprints. You would be able to construct a shipyard, in which you could insert a blueprint purchased from the shop. The shipyard would then construct the ship block by block until it matched the blueprint. It would do so at a rate slightly faster than a person (10-20 blocks per second), but since it would run every second until it finished, with no distractions, it would be done far sooner than rebuilding a ship by hand. This would actually fix several major problems that have been complained about on the forums lately. First of all, the low speed of it would make it slightly less worth it to exploit blueprints for parts. Second, it would make people think more tactically about combat, because if a ship is destroyed, it would not be instantly replaced, but take a couple hours to be constructed again. Also, multiple shipyards could give a faction base a "production line" effect. Third, it would help fight gigantism. Since you would need to build a larger shipyard for a larger ship, and it would take much longer to make, players would consider the benefits of smaller ships, or at least not giving everyone in their faction a Titan.
If you have comments, criticism, hate, or anything else, feel free to hit me with your best shot!