Erm, not really. XDYou rock! Anything planned for the future? Boomier Booms? Bangier Bangs? Thrustier thrusts? How about Sittier Sits? lol =P
My current future shader plans are: Get another idea, hopefully.
Erm, not really. XDYou rock! Anything planned for the future? Boomier Booms? Bangier Bangs? Thrustier thrusts? How about Sittier Sits? lol =P
Wormholes, get it right.he's done it again, and make a new shader for the black holes, oh and a new animation for the warp drives
Erm, not really. XD
My current future shader plans are: Get another idea, hopefully.
Why the **** do people rate this old?!It breaks transparency on glass, Kupu confirmed it in chat![]()
Well, there are folks on these forums that rate posts old as soon as they become outdated. Happened to me before.Why the **** do people rate this old?!
Make sure you have the latest version installed, versions previous to that would break if normal mapping was turned off.i ran into a Critical error when switching from my "Filming settings"(1280x720 rez, shading/normal bump mapping on, light quality:32, procedural background: 4096, default texture: 256) to my "Building settings" (1600x900 rez, shading/normal bump mapping off, lighting quality: 32, procedural background: 1024, default texture: 64)
i took a pic of it too
![]()
Make sure array textures are turned off.i ran into a Critical error when switching from my "Filming settings"(1280x720 rez, shading/normal bump mapping on, light quality:32, procedural background: 4096, default texture: 256) to my "Building settings" (1600x900 rez, shading/normal bump mapping off, lighting quality: 32, procedural background: 1024, default texture: 64)
i took a pic of it too
![]()