Power flow though docks...

    Az14el

    Definitely not a skywanderers dev
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    I can no longer stand by anything I've said in this thread :DD
     

    Crashmaster

    I got N64 problems but a bitch ain't one
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    I find that partially powered turrets work ok but only for weapons where the reload is longer then the one second power outage delay. I have a silly b-b-o fighter turret that pulls 600k power from 12 entities each with 19 p-gens.
     
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    Thanks Todd!
    I know why it didn't work for me now, but it's too embarrassingly silly to share...:oops:

    So, to summarise again, to the best of my understanding:

    • Stored energy passes from rail to docker to allow weapons to fire if needed.
    • Power passes from rail to docker to recharge shields
    • Thrusters have their own unique system: if they're pooled together they're powered from the base/"mother" entity only
    • Power capacitors cannot draw power from any entity except their own
    All remaining secondary systems I don't know any specifics for, but it would be great if people who do could inform the rest of us.

    Cloaking
    Jammers
    Salvage - presumably the same as weapons
    Jump Inhibitors
    Scanners
    Push/Pull - considered a weapon I assume
    Mass enhancers
    etc...
     
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