entity

    1. DarkShadowsX5

      GFLTSHP ship are creating space trash and lag.

      Version 0.199.654 Sometimes when a Trader ship with rail docked entities spawns its parts which all start with GFLTSHP in the name are disconnected and left behind. there was 2951 entities in my SP server with "GFLTSHP" In the name. There is literally tons of space trash around any sector i stay...
    2. NaStral

      Entity and Mass Based /sector_chmod Options, /system_chmod

      Something I think would be a very useful addition to an admin's arsenal is to add optional mass and entity count restrictions to /sector_chmod commands such as +noenter and +noexit. Being able to restrict mass in specific systems and sectors would allow among other things settings only favoring...
    3. jayman38

      Inherent limited Stop Effect on all entities with thrusters

      Ships with any amount of thrusters should get an automatic stop/hover effect for small gravity wells (E.g. planets.) Passive Stop Effect can still be used for larger gravity wells, like black holes, or maybe stars, if we ever want to have ships fall down into a star's damage area...
    4. MrGrey1

      Entity Name Popup or HUD Display

      Say I have a bunch of identical turrets on a ship. When moving up and down the entity chains to modify or test the turrets I have no way of knowing which turret I'm in other then either spinning the turret to try and work out where I am or switching into build mode and moving out to look back...
    5. B

      Only give access to the structure/ship menu at the highest faction level

      Because Faction Security is well weak at best. I had to spill the beans today to help someone with a Ghosted ship. In a build block you have access to the structure menu. There are very powerful options in there. They are also very handy at times. Both for good and for bad... When a...
    6. RabidBat

      Possible to edit rail block stats? Specifically strength.

      I know the game is extremely customisable via configs, but I am specifically looking for the files/settings for rail block stats. I want to mess around with them to try and eliminate one of mine and other peoples biggest issues with the game, and why I keep docked entities to a minimum, like...
    7. N

      Scanner Computer activation via logic

      Currently scanners can only be activated when inside of a ship core from the quick bar. Even hitting "R" on the scanner computer does nothing (yet the scanner will still soak up energy when charging). Have you ever heard of a space station in any sci-fi universe that doesn't have sensors of some...
    8. RabidBat

      Solution to undocked entity lag?

      Buff the rail related blocks to be almost indestructible. Or super strong like faction blocks. This way you can still kill turrets doors and other docked things, and they will still stay attached. And well that is probably 99% of combat lag. Undocked entities clipping and spazzing out. Also...
    9. Jojomo

      Power flow though docks...

      I thought I understood the basics of power flow between entities, but I was wrong - turns out I'm clueless... I have entity S ("Ship" for example) and entity T ("Turret" for example): - S has a rail or turret docking point on it, and a large amount of power generation. - T has a docker, no...