Just to clear this up
The exploit used to undock ships was "load order",
our (and this is
Lancake and me) contact with rabid concluded in the base most likely being build over the sector border.
Because of this systems are not fully initialized depending on the load order,
as systems built from a base in other sectors may not get loaded at all or in time.
The assumption and also one snippet from a log we have seen (forgot where it was supplied from) stated the base was not initialized and the docking timed out.
This usually happens when only the "physical avatar" (ribexorig in log) is loaded and not the actual systems that reside in another sector.
However, this only shows again: Building stations over multiple sectors causes a lot of problems. And when people try to do this, they get sometimes unexpected results.
Also the recorded video (that was mentioned a few times) was being cut in different subscenes.
Unfortunately the cuts always happened when a continuous recording would have been the proof. So we got into direct contact with him, resulting in above assumption, as we could not reproduce the described bug/exploit.
So there is a "known way" this happens, but this requires mistakes while building the base, like extending a base over 3 sectors and cutting out one sector in the middle. (Improper moving/spawning of stations with help of admins may also result in issues)
- Andy
(in the future I would like to have a @ in front of my name in case it is used, so I can see this earlier and do not have to get called in by third parties.)