- Joined
- Sep 14, 2017
- Messages
- 666
- Reaction score
- 928
I disagree, yes, there are players that don't like it, but there are those that do. When that happens, it encourages more faction building. If the game is well balanced then some people will be predominantly system engineers, some aesthetic engineers, some logic system engineers, some pilots, some logistics officers, etc. Encouraging each potential "trade" by having them fully flushed out encourages faction building on survival servers. Think of it like playing an RPG and needed a healer on you team, you can play without one, but it makes things harder and more tedious. A lot of people don't like playing "support" roles, but those that do are valued assets.The complexity that doesn't involve ship design is probably the biggest reason why the game is dead.
Besides, if you don't like playing survival, then there's always Cake.
Here I totally agree. If I could just set block color on the fly, it would save a lot of aggravation on both the design and manufacturing end of things.Personaly I quite liked the orginal system XD
Also we are still waiting for paint cans!!!!! Creating 20 Different FULL Sets of armour just so you can have different colours is a downright pain :/
Simply just integrate it into the toolbar/storage, you can select a colour, all hull blocks placed are that colour, changeable with 2 mouse clicks/hotkey etc.
That alone would simplify crafting by 20 times.