But it's a CAPITAL ship, imagine an episode of Star Trek where they fly around in a roundabout with a partially finished 'Enterprise' attached to their rear.
"Yeah we got lost in this tiny ship but we'd figure we'd just build a larger ship that will be able to get us home faster, we're just flying around to collect resources to finish it"
Or, what I think you might be aiming at, attaching technology to the roundabout until it's the size of a capital ship.
Which comes over to me as
this
But in the end it's simple, devs wont add capital ships with station-like abilities as-is.
I like capital ships, either for shipyarding or warpgates or whatever they add to the game, so I'm trying to think of balanced ways to make capital ships fit and be balanced according to the devs.
If you're saying "my way or no capital ships", then you're not helping at all and might actively blocking capital ships.