Ithirahad
Arana'Aethi
Or, just have the lights cycling all the time regardless of inserted material or lack thereof, and the overlay just being... a regular overlay.Yea, thats actually how i imagined doing it myself. We have activation state textures already, if the activated state was considered animated we could just use 4 frames like we do now for ie; power tanks. Capsule contents could be overlayed using the same resource injection sheet we use for ores.
Thats probably a buttload of (potentially not possible) work for a handful of blocks... who knows. I'll make a note.
Also, it's normal dirt. Dirt dirt.