Klawxx - Shipyard | W.I.P. News & Screenshots

    Discussion in 'Fan Art/Screenshots' started by klawxx, Sep 24, 2018.

    1. klawxx

      klawxx Product Manager - Roden Shipyards

      Joined:
      Jan 5, 2016
      Messages:
      126
      Finished exterior detailing today! Systems are also in place. Just missing interior.

      [​IMG]

      [​IMG]

      EDIT: Just noticed some hard-to-see-out-of-place blocks near the vents. They already have been fixed =)
       
      #61 klawxx, Nov 27, 2018
      Last edited: Nov 28, 2018
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    2. klawxx

      klawxx Product Manager - Roden Shipyards

      Joined:
      Jan 5, 2016
      Messages:
      126
      Hello all.

      I would like to post some standards I will be using to classify and build ships. This is a personal view and has nothing to do with community, but nonetheless anyone can adopt it or give some feedback. I will continuously edit this "Reply" to keep it up to date, as I learn and improve my builds.

      Ship classification:
      =====================================================================
      1) Drone
      Role: Mining Support, Combat Support, Repair Support.
      Crew: Unmanned
      Dimensions: up to 50m (longest axis)
      Planetary Landing: No

      -----------------------------------------------------------------------------------------------------------------------
      1) Fighter / Shuttle
      Role: Carrier Compliment, Planetary Landing, Dropship, Small Cargo Delivery.
      Crew: 1 - 2
      Dimensions: up to 50m (longest axis)
      Planetary Landing: Yes

      -----------------------------------------------------------------------------------------------------------------------
      1) Corvette
      Role: Patrol Boat, Short-range Scout, Base Defense, Low-Risk Escort. Big Repairs.
      Crew: 2 - 5
      Dimensions: between 50m and 100m (longest axis)
      Planetary Landing: Yes

      -----------------------------------------------------------------------------------------------------------------------
      2) Frigate
      Role: Exploration, Medium Escort, Light Assault, Small Transport, Mining Ship, Fleet Support, Logistics.
      Crew: 3 - 7
      Dimensions: between 75m and 150m (longest axis)
      Planetary Landing: No

      -----------------------------------------------------------------------------------------------------------------------
      3) Cruiser
      Role: Deep-Space Exploration, Heavy Transport, Medium Assault, Fleet Backbone, Logistics.
      Crew: 5 - 20
      Dimensions: between 150m and 300m (longest axis)
      Planetary Landing: No

      -----------------------------------------------------------------------------------------------------------------------
      4) Destroyer
      Role: Heavy Assault, Planetary Bombardment, Multi-Target Engagement.
      Crew: 10 - 50
      Dimensions: between 250m and 350m (longest axis)
      Planetary Landing: No

      -----------------------------------------------------------------------------------------------------------------------
      5) Battleship
      Role: Mobile Outpost, Flagship, Assault Backbone.
      Crew: 25 - 100
      Dimensions: between 300m and 550m (longest axis)
      Planetary Landing: No

      -----------------------------------------------------------------------------------------------------------------------
      6) Carrier
      Role: Mobile Command Center, Border Expansion, Flagship.
      Crew: 50 - 500
      Dimensions: between 350m and 750m (longest axis)
      Planetary Landing: No

      -----------------------------------------------------------------------------------------------------------------------
      7) Dreadnought
      Role: Colony Ship, Flagship, Planet Destroyer.
      Crew: 100 - 2000
      Dimensions: between 500m and 1500m (longest axis)
      Planetary Landing: No
       
      #62 klawxx, Dec 3, 2018
      Last edited: Dec 3, 2018
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    3. klawxx

      klawxx Product Manager - Roden Shipyards

      Joined:
      Jan 5, 2016
      Messages:
      126
      ...Do you think this is doable?

      [​IMG]

      Going for a 375m long 151m wide....
      [​IMG]

      [​IMG]
       
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    4. DeepspaceMechanic

      Joined:
      Mar 10, 2016
      Messages:
      328
      I can already tell by those early sketches you've shown that it will be a marvelous StarMade replica (y)

      Gosh, the original shown in that StarCraft image is such an epic organic design... I would never dare to attempt to build something like that, but I have hope in you based on your past work. - Good luck!
       
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    5. klawxx

      klawxx Product Manager - Roden Shipyards

      Joined:
      Jan 5, 2016
      Messages:
      126
      Wow, thanks!
       
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    6. klawxx

      klawxx Product Manager - Roden Shipyards

      Joined:
      Jan 5, 2016
      Messages:
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      A little More progress, busy day with kids, so wasn't able to do much.

      [​IMG]

      [​IMG]
       
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    7. klawxx

      klawxx Product Manager - Roden Shipyards

      Joined:
      Jan 5, 2016
      Messages:
      126
      Some Progress...

      [​IMG]
       
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    8. klawxx

      klawxx Product Manager - Roden Shipyards

      Joined:
      Jan 5, 2016
      Messages:
      126
      Testing some new Proportions...

      [​IMG]

      I believe its a lot better now, although the new upper nacelles still need some rework. Also, added some stern interlocking plates...

      [​IMG]
       
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    9. klawxx

      klawxx Product Manager - Roden Shipyards

      Joined:
      Jan 5, 2016
      Messages:
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      I think we are finally getting somewhere...
      [​IMG]
      :LOL::LOL::LOL:

      EDIT: By the way, It's the Armageddon Navy Issue that's behind the Carrier... Still missing the inspiration to finish its many rooms.
       
      #69 klawxx, Dec 11, 2018 at 7:05 PM
      Last edited: Dec 11, 2018 at 10:06 PM
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    10. nogg

      Joined:
      Jul 18, 2016
      Messages:
      56
      interesting hull designs.... very yellow.... i like what i see
       
    11. klawxx

      klawxx Product Manager - Roden Shipyards

      Joined:
      Jan 5, 2016
      Messages:
      126
      Wish I had something more washed out, or even more goldish to work with... I will add some orange detailing and some cuts on the armor. Also, expect a lot of purple and blue crystals on the inside =)
       
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