I wonder how many other people felt that way about the rails or if it's just the power system.
I realy liked the old turret dockers because they were like a ball joint. That way you could make very compact designs.
In the rails we do not have a ball joint a rail block that allows x-y-z movement at the same time. A turret rail block only has x-z movement.
If we did have an x-y-z rail "turret"block then we could have also used our old turret designs. Simple add a raildocker to the bottom of the old turret and dock to the x-y-z rail turret block. That would have been way more user friendly. Having a choice rather then now do this often goes down a lot smoother.
But I have to agree with Ithirahad rails expanded the StarMade universe. It really added new tools and new possibilities to StarMade. Rails was one of the good updates to StarMade. The forced removal of old turrets was not though. And extra x-y-z rails would offcourse have made rails even more able not just for turrets.
At least there won't be anymore spaghetti monsters
Ithirahad is not talking about
Spaghetti ships but about the current line based power 1.0. As opposed to the new chamber based power 2.0.
Son, have I got news for you.
The news:
The
Spaghetti ship is NOT about power but the drive for power might have given rise to it. A Spaghetti ship in power 2.0 simple has some power 2.0 chambers thrown in. Everything else stays the same.
For a ship to overload you need to destroy 50% of the ships system blocks. The armor rating has no meaning. Only destroying 50% of the system blocks matters with the current in use Ship Health System.
Players have long tried to shield system blocks from damage by in casing them in armor or other random none system blocks. Remember
Joelbrisco
Then came the cargo update. The weight of the ship now effected the thrusters power use. Advanced armor became a huge burden so people switched to using just hull or other light none system blocks.
Probably In this drive to lighten a ship someone had a brainwave. "or another way but i am sure my post will provoke a strong reaction of who ever came up with Spaghetti ships. " What if the best armor is not armor but empty space it self? Why protect yourself from getting hit if it is way better to not get hit at all!
The open Spaghetti build structure prevents the attackers weapons from hitting the ship. There is simple more empty space then ship. In effect the weapons of the attacker have been turned into Radiation.
As such Chamberd Power 2.0 will not fix Spaghetti ships. To fix Spaghetti ships we either need a new Ships Health System or some sort of zero weight high armor block without again going all
Joelbrisco style. Though not getting hit at all seems still the best defense in any fight.
And to be on topic

no I do not build currently. But then again I hardly ever build. I just steal what ever you build! So figure out power 2.0 for me and build some nice ships with it so I can come steal it soon in a server near you. Have a nice day.