Hello players,
Thank you for testing! I really hope we can finally finish this release up till the end of the week.
- "skin file does not exist" should no longer spam log on multiplayer (skin files that cannot be sent will stop trying after the 5th time)
- inventory slot merge bug should be fixed (synchronization issue)
- fixed NPC-Command menu not working when exiting ship in build mode
- fixed personal enemies of faction not working
- personal shop buy/sell permission are now working
- fixed bug with collection not updating on block removal (e.g. weapons keep working even if all the weapon blocks got removed or shot off)
- faction members can now salvage faction home in astronaut mode
- fixed possible deadlock (server freeze) when writing universe data
- fixed bug where both inventory stacks of the same type would vanish when trying to merge and the sum of both exceeds the maximum stack size
Please be especially careful with this pre-build if you plan to use it on a server, and even in single player please make sure you backup your database before you use this build. Also please don't use this build to work on big projects, as i can't guarantee the data generated by the pre-build to be 100% error free, because a database migration has to be done from the old version.
You can download the build here: http://files.star-made.org/build/pre/starmade-build_20140311_132525.zip
(to use that please extract that file into a folder named "StarMade" and put a launcher in the directory below: e.g. if you extract it to c:\users\schema\games\StarMade, the launcher has to be in c:\users\schema\games for it to see the installation)
(The username and password is "dev". The link will be working around 15 minutes after this news post)
This version will be installed on play.star-made.org:4242 to test.
Thanks for playing StarMade,
- schema
Thank you for testing! I really hope we can finally finish this release up till the end of the week.
- "skin file does not exist" should no longer spam log on multiplayer (skin files that cannot be sent will stop trying after the 5th time)
- inventory slot merge bug should be fixed (synchronization issue)
- fixed NPC-Command menu not working when exiting ship in build mode
- fixed personal enemies of faction not working
- personal shop buy/sell permission are now working
- fixed bug with collection not updating on block removal (e.g. weapons keep working even if all the weapon blocks got removed or shot off)
- faction members can now salvage faction home in astronaut mode
- fixed possible deadlock (server freeze) when writing universe data
- fixed bug where both inventory stacks of the same type would vanish when trying to merge and the sum of both exceeds the maximum stack size
Please be especially careful with this pre-build if you plan to use it on a server, and even in single player please make sure you backup your database before you use this build. Also please don't use this build to work on big projects, as i can't guarantee the data generated by the pre-build to be 100% error free, because a database migration has to be done from the old version.
You can download the build here: http://files.star-made.org/build/pre/starmade-build_20140311_132525.zip
(to use that please extract that file into a folder named "StarMade" and put a launcher in the directory below: e.g. if you extract it to c:\users\schema\games\StarMade, the launcher has to be in c:\users\schema\games for it to see the installation)
(The username and password is "dev". The link will be working around 15 minutes after this news post)
This version will be installed on play.star-made.org:4242 to test.
Thanks for playing StarMade,
- schema