A friend has a star system with its respective planets. Now a third person came and hid a faction block under the rocks, claimed the planet and left.
Wouldn't it be logical that one can "scan out" the faction block of that planet to destroy it? I don't see the point on having to destroy ALL the planet just to change ownership. Same applies to stations, if you have total control of the captured station, there's no realistic reason why the captors have to blow everything up! There's no fun in claiming an entity if metagaming allows you to make it impossible to recover.
My suggestion
Faction Modules should be detectable. For example (not that I want it specifically like this, I don't really care): with a scanning ship, it should then pop up for a second so people at least know where the thing is hidden.
If you like this idea, take a moment to check the other ones:
Wouldn't it be logical that one can "scan out" the faction block of that planet to destroy it? I don't see the point on having to destroy ALL the planet just to change ownership. Same applies to stations, if you have total control of the captured station, there's no realistic reason why the captors have to blow everything up! There's no fun in claiming an entity if metagaming allows you to make it impossible to recover.
My suggestion
Faction Modules should be detectable. For example (not that I want it specifically like this, I don't really care): with a scanning ship, it should then pop up for a second so people at least know where the thing is hidden.
If you like this idea, take a moment to check the other ones:
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