It was a long time since i post here a some news. I had a problem with inspiration. Muse left my so i paused for a while.
From that time come the slabs update which start my imagination again and take whole new era of my ships...
One of my ships which i created was actualy a one of the oldest ships. the CRS David. I refit it and do some nice effect. But about this ship some late...
Now i want to bring the new salvager.
I called it "CRS Kanarek" (CRS Canary in eng...)
This ship was inspired by this corridor
it have the new cargo unloading/loading feature (right now it have a problem with logic because of non detecting cargo in chest... it is bug ingame... it will be able to create it with detecting, using 2 chests but that will be too much...)
it have some of the old feature like on/off power simulation, position lights, and 3 phases of engine lights (like the CRS Jana) exept there isn't any overdrive effect. I deside to put the red collor state of the engine, like stand by mode, where these engine shines red when is ship docked to the another entity... I will do this on Jana too, and don't create overdrive effect on her...
and it have new features. as i already mentioned, the new unloading feature which i will try to create video of it, or very long gif...
I also start use the universal docking with 100% functional airlock.
and finaly. There are some pictures:
That is i think all for this ship. But not all
This ship isn't final project actualy, this is part of more bigger project... I have it done already, right now it is in testing state...
here is concept art Mining set
later will be here some more info about it.
I also create a personal ship wich i post here later.
Planing to the future? Cargo train. I will reffit completly the cargo train. i will try use new features as well as the new build technique with slabs
PS... im guy... :D
From that time come the slabs update which start my imagination again and take whole new era of my ships...
One of my ships which i created was actualy a one of the oldest ships. the CRS David. I refit it and do some nice effect. But about this ship some late...
Now i want to bring the new salvager.
I called it "CRS Kanarek" (CRS Canary in eng...)
This ship was inspired by this corridor
it have the new cargo unloading/loading feature (right now it have a problem with logic because of non detecting cargo in chest... it is bug ingame... it will be able to create it with detecting, using 2 chests but that will be too much...)
it have some of the old feature like on/off power simulation, position lights, and 3 phases of engine lights (like the CRS Jana) exept there isn't any overdrive effect. I deside to put the red collor state of the engine, like stand by mode, where these engine shines red when is ship docked to the another entity... I will do this on Jana too, and don't create overdrive effect on her...
and it have new features. as i already mentioned, the new unloading feature which i will try to create video of it, or very long gif...
I also start use the universal docking with 100% functional airlock.
and finaly. There are some pictures:
That is i think all for this ship. But not all
This ship isn't final project actualy, this is part of more bigger project... I have it done already, right now it is in testing state...
here is concept art Mining set
later will be here some more info about it.
I also create a personal ship wich i post here later.
Planing to the future? Cargo train. I will reffit completly the cargo train. i will try use new features as well as the new build technique with slabs
PS... im guy... :D