logic blocks

    1. C

      Elevator concept ideas( Display Block logic) 1.1

      DISCLAIMER This content that is being seen and released, is just concept ideas, so I don't think that some of the ideas will seems logical or intuitive by any means. Also, the elevators labeled _01, and _02 have regex commands that are modified versions of GalaxtusX. Before I start...
    2. Cornflakes

      Logic Beam Emitters

      recently i tried to build a flexible hangar system that arranges parasites into free hangar bays. but then i found that i couldnt launch individual fighters from their bays without having to bind wireless modules to each other manually beforehand. so i thought: why is there no logic-able...
    3. Cudgeon Kurosaki

      Dockable Shield Generator Version 1

      Based off of Jaaskinal's Small Chaindrive. I didn't touch the logic much. Disclaimer: Does not have thrusters for convenience and does not generate its own power. The "dockable" part is more of a requirement. This 3x3x6 Shield Generator allows ships to have a separate shield generating entity...
    4. RoAnnon

      Logic Channels

      Hi, Didn't see this mentioned before, though could have missed it. To help make logic systems somewhat smaller, I'd like to request the ability to assign channels, either colors or frequencies, to logic blocks within a system, and the addition of a new "logic trunk" block. I could then send a...
    5. Markus_McCloud

      Read by Council More Logic Gates: NAND, NOR, XOR, XNOR, PULSE

      Markus_McCloud here with a fairly simple proposal: Could we add more logic blocks to the game? Most of these are just single-block forms of already possible logic. NAND and NOR: A bit redundant, but it's one less block you have to place. XOR and XNOR: I'm not exactly sure if this is possible...
    6. Silenc3e3e

      Recognized Move block in build mode

      Think logic Think "I have this huge logic piece which connects to A B C logic pieces. But it's in the wrong place" To move it (currently) "Copy logic piece. paste logic piece in correct place. Reconnect logic piece to A B C logic pieces" That's slow. Idea: select area in advanced build mode use...
    7. Tshara

      Read by Council New logic block: Commands

      I would like a logic block that can issue commands like realign all turrets, or even fleet commends. Probably fleet commands should only be possible to be given from the mother ship. Perhaps some type of logic statements as well. For example if a fleet move command is given the signal is true...
    8. GalactusX

      Password lock system 9-digit 387.420.489 possible combinations

      Hello again people, since I made my previous https://starmadedock.net/threads/system-password-4-digit-256-possible-combinations.7777/#post-112907 , many people ask me if i can build another system with more possible combinations, because 256 combinations seem very few o_O, so now, I bring you...
    9. KhaosHiDef

      Door logic

      Fairly simple suggestion but i think it would prove very useful; Doors can be triggered manually no matter what, provided you have the permissions because of this one way doors are merely impossible unless you're using rail blocks to achieve this. the idea of this was taken from another space...
    10. S

      Logic Blocks suggested behavior changes, player array debugging

      I would like to recommend some changes to Logic Block behavior. Current behavior is for Logic Blocks on selection with the C key to display purple lines connecting them to any and all slave devices. This is very useful feature when creating arrays. I would like to see that expanded to also...