display

    1. ScorpionInc

      7 Segment Decoder - 3 Wide Green Display v.2.0

      This is a simple 3 light(green) in width, seven segment decoder circuit. Input is 4 bits(Base-2) wide with the values of(0->15) inclusive. Resultant display output is green colored in Hexadecimal(Base-16) output with values of(0->F) inclusive. Please note that this is not...
    2. B

      Camera/Display connection

      It's quite simple, Client-side only: Allow to connect a camera to a display. That display will change its screen side texture to render the viewport of the camera, with the lines effect and the text (if any) over it. to not impact performance players can chose the minimum distance from a screen...
    3. Arcaner

      Its about text 3.49

      Transmit display text over wireless! (because why not) Type in the text, press the button, wait for a few minutes (anywhere from a few seconds to a few minutes depending upon message size) and see the text automatically appear on another entity! Supports super fast transfer rates of a letter...
    4. arkahys

      Improve Logic and display

      There is some things who I'am interesting to get, who can reduce logic circuits space and/or reduce calcul charge : Xor gate : 1 gate instead of 4. Make ratio (on speed rail controller, sensor) with less activator : activators slave of activators are counted in ratio of controller. then link...
    5. Arcaner

      Its about time 4.14

      1 min to 999 minute countdown timer with a large blood red display. Extremely user friendly.
    6. Hugoba

      Display ship in flight mode, scan suggestions, recording enemy ship data

      Everybody knows that "Heya, wanna see my ship?" It could be nice to have flight mode display which allows us zoom in, observe and rotate actually targeted ship. Looking for actual damage, building philosophy and actual orientation of guns/turrets... A lot of ships (enemy ships) are very...
    7. Jaaskinal

      Little numbers to big numbers. 1

      This system uses a bit of regex ( Regex101 - online regex editor and debugger ) to parse out the first three number sequence in a block of text, and then display it with plex doors.
    8. MrGrey1

      Entity Name Popup or HUD Display

      Say I have a bunch of identical turrets on a ship. When moving up and down the entity chains to modify or test the turrets I have no way of knowing which turret I'm in other then either spinning the turret to try and work out where I am or switching into build mode and moving out to look back...
    9. Thalanor

      SCF Engineering - Holographic System Monitor Suite ULTIMATE EDITION Rev. 1C

      Important: 1. You need to make sure the clock is running after spawning the blueprint. This is best done by toggling all logic off and on again (center activation block). 2. If you copy the logic, make sure (manually) that all display blocks have copied over their content, and press OK on all of...
    10. N

      Radios + Display

      This shares a little similarity to Read by Council - Voice/Text Radios except you have to get out of your ship core to use it in most cases. Add a radio block attached to displays. I suppose the sensor computer (since it has an antenna) could double as a radio. The radio is two way. So it would...
    11. N

      Add [scrollAdd] to display block

      The [add] to display block is awesome.. but it lacks the ability to add text and scroll it. So here's the idea: [scrollAdd] would add text to the last line of the display and pop off the first line. This way, any number of messages could be pushed out to a display block and watch. So ship...
    12. Thalanor

      SCF Engineering - Holographic Shield Graph over Time Rev. 1

      If you replace the shield blocks on the bottom with aux or power, you can also plot these! When spawning the blueprint, make sure to kickstart the clock on the bottom surface. Note that if you template the logic, you will have to manually copy over the display block contents afterwards (while...
    13. wizerdwolf

      WTF - Modular Elevator (feat sensors and display blocks) 2017-01-26

      I came up with a new elevator design last night that takes user input via a display module to specify which floor to go to. Additionally, you can give each floor an "optional" name, such as "bridge", "top", "bottom", etc, if you want the user to have the option of specifying a floor number or...
    14. Fellow Starmadian

      regEx compilation breadboard 1.3

      Note: not all the regEx uses are actually on the breadboard, but I will add to it frequently until they all are. ------------------------------------------------------------------------------------------ NEW: decimal to binary conversion + binary adder + binary multiplier so apparently...
    15. Tunk

      Display module colour linking

      Came up in chat just now, Basically would be nice if linking a display module to a weapon or other colourable block/device that it takes on the colour specified on the display module. I'd suggest a color tag using RGB hex values. For example, linking a module with \[color=#FF0000\] gives you...
    16. Jojomo

      3D Holo Map/Display

      Has anyone built an actual 3D holo map? As in a large 3D display showing one or more sectors and the position of everything in it? I.e. a scaled up version of the mini-map that sits in the corner of the screen. I'm certain it's a very common item in sci fi fiction, but right now the only...
    17. wanzer

      customizable hud

      Hello How to begin? As it is now we have a very nice heads up display when we are operating our ships. However, with the bars all curved and pretty big, they cover allot of space on the screen. Of course they provide all the major vital stats, but for a ship that is a bit more complex this...
    18. Aesthetics

      Another Display Update

      After updating Starmade, eager to test out the new display update and start work on a text-based entertainment system I had planned, I was disappointed to find the limit of text allowed on a module remains the same. Not only does this make formatting multiple lines of text so they appear to...
    19. Captain Tankman

      Display Porn

      I'm surprised that this thread doesn't exist yet D: As many other showcase threads, post here your creations with display logic. I'll start off with my liltle 8-frame radar screen *animation is slower ingame Another idea I wanna try is some kind of animated pixel art as ship's AI
    20. Tech-priest

      TechPriest-TerminalMk1 2016-10-21

      Terminal + other system in complect: ProtectedTerminalMk1 v0.9 functions: /logout /newpassword door controller v1 functions: /door open/close lift controller v1 functions: /lift 1-3 /lift status fan controller v1 functions: /fan off/on /fan speed 1-4 /fan revers /fan status message...