Display Porn

    Captain Tankman

    Cake Build Server Staff
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    I'm surprised that this thread doesn't exist yet D:
    As many other showcase threads, post here your creations with display logic.

    I'll start off with my liltle 8-frame radar screen

    *animation is slower ingame

    Another idea I wanna try is some kind of animated pixel art as ship's AI
     

    Dr. Whammy

    Executive Constructologist of the United Star Axis
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    Free-king Amazing...
     
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    I'll start off with my liltle 8-frame radar screen
    Very nice idea, Captain Tankman! ...Both your radar and this thread :)

    I absolutely adore display blocks, and animation just takes them to a whole new level. I came up with an innovative airlock design a while back, which has a display-based working pressure gauge inside - which can scroll up or down depending on the direction you're going at. I couldn't make a proper GIF of it, but here's a still shot plus a download link to that airlock :D


    Airlock: A must-have, hi-tech DOCKABLE AIR-LOCK (Small 3x3 passage)


    Pressure.png
     

    Dr. Whammy

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    Ok... I need to step my game up. Big time.
     

    Jaaskinal

    ¯\_(ツ)_/¯
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    This is kind of less epic looking, but some of these things have cool functionality/stuff.
    A password protected storage system for tracking faction members resource usage (might release soon);
    A way to (sort of) get data out of that (fucks up when you put shit like _00_, _11_, _22_... in.);
    A multi-display bar to track specific ship stats (now includes normal power and shields, aux is just easy to control);
    And ofc another radar;

    Oh, also a chain drive hooked up to a HUD;
     

    Aesthetics

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    Not sure how I can show you here since gifs are too short and I can't be arsed to make a video, but I have finished a text-based entertainment system which soon anyone can contribute to. It's available to be seen on the NFD Build Server.
     

    Atheu

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    i've been trying to figure out a way to do this without eating up a lot of space. , maybe a copy paste is in order?

    Oh, also a chain drive hooked up to a HUD;
    Edit: oh yeah and i have over 20 jumpdrives in the stack
     
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    Jaaskinal

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    i've been trying to figure out a way to do this without eating up a lot of space. , maybe a copy paste is in order?



    Edit: oh yeah and i have over 20 jumpdrives in the stack
    You can really accommodate as many as you want, as long as you can control which ones are used last. The current version of the Chaindrive on FCM boats is 24 JD's total, but by using a lot of sensor blocks, and some weird new stuff with logic linking to computers, you can separate groups really easily.
     
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    I'll see if I can actually get around to finishing my Display Command and Control center. The idea was to use sensors to write fairly basic programs; thus far, it's interesting