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      Beam Turrets Aiming With Cannon AI

      I've been building a new ship after coming back to starmade after a very long time. I've managed to sort a lot of stuff out, however my beam turrets on my ship are aiming with the AI targeting of cannons, as in leading their shots and missing. I thought this might've been because it initially...
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      Cargo transfer not working.

      I'm trying to move cargo from mining drones to the central inventory on a larger ship, a carrier. I have linked the 4 basic rails on the carrier to the storage block and the storage block is pulling with the items filters sorted out. The mining drones have a rail docker which has a smaller...
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      AI prioritising for turrets

      I realise a large AI update is on the way, but I have a suggestion for turrets none the less. I have a carrier, and the carrier has 10 turrets, 4 missile turrets and 6 machine gun turrets. I don't have any missile defence turrets, which gave me the idea to introduce prioritising to turrets. I...
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      Carrier doors refuse to work

      Earlier today, I wanted to blow up some pirates with my carrier and its fighter compliment, I tried opening the doors (standard rotating doors which weren't blocked at all and the rotator was moving, but the door wasn't responding.) and they would not move, no matter what I did. So, I...
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      Star System renaming?

      Is there any way to rename a star system, as in the star itself? IF so, then ignore the poll and let me know.
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      Tips for cloaking ships

      I've tried to make a ship with a cloaking device, but so far, the power drain has been to much to handle. Are there any tips to help me with building a ship that can cloak? My best guess is that you have to have insane power regeneration to counteract the drain, but the bigger the ship, the...
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      range increase from slaved beam computers question.

      Does anyone know exactly how much the range is increased from having a slaved beam computer into a weapon? I would like to know so I can change the combination for my long range cannons. I was considering cannon/beam hybrids for the job as sort of a Railgun. I'm guessing it's a 2x increase, but...
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      Target Selected Target option for AI not moving turret in any way

      I was thinking a lot about my turret setup on my new ship, and I decided to try and focus the fire of my turrets on one target at a time by using the "Selected Target" option in the "aim at" section. When I set it with Turret, active, selected target and then press f to highlight the thing I...
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      Problems with Carriers

      I have been trying to make a carrier, I used the setup shown in this picture, the first problem is where the ship snaps to the rails but doesn't move. I'm not sure what the orientation for the pickup point block means. The third Picture is of my Carrier, the Reliant. It has a similar docking...
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      Wierd Sideways Rail Textures

      I have been getting into the rail system of this game and I watched tutorials on carriers and so I grabbed the appropriate rails from the creative inventory and rotated them, but at a certain rotation point, they turn into wierd twisted or sideways versions of the textures. I can't really...
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      What happens if all players leave the faction?

      Does the Faction Disband? I left thinking that if the founder left, then the faction would be disbanded and I'm now waiting for my friend to go on the server to leave the faction and I just want to make sure it will work.
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      Problems with a shipyard

      I have been having an issue with the shipyard, where my large ship (about 15000 mass) is loading an immediately unloading in a shipyard I made, that is big enough for it. It also comes up with a message saying that it overlaps with the structure. Which structure does it mean? The shipyard or...
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      A little help with turrets please

      I have spent ages trying to get turrets to work with the new rail system, and I got the movement figured out, but when I add AI, it refuses to move or shoot at the test AI controlled ship. I have put the AI module next to the damage beam computer and the core and still nothing happens. The...