AI prioritising for turrets

    Do you like my idea of prioritising?

    • I don't see the point.

      Votes: 0 0.0%
    • Well that was dumb.

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    I realise a large AI update is on the way, but I have a suggestion for turrets none the less.

    I have a carrier, and the carrier has 10 turrets, 4 missile turrets and 6 machine gun turrets. I don't have any missile defence turrets, which gave me the idea to introduce prioritising to turrets.

    I imagine the system to work like this:

    You have the "target" box, the same as always, but underneath there is a "prioritise" box, this box would probably have the same menu as the "target" box but basically means that it will shoot whatever is in the "prioritise" box first.

    For example, there is a large ship that has fired a missile volley at you. Your machine gun turrets are set to: "target": any.
    "prioritise": missiles.
    The turrets would stop shooting the ship and attack the missiles then go back to firing on the ship.
     

    Calhoun

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    Been suggested before. Still would make a nice addition though.