So i haven't seen one around and i got a miniture model of it today, so i naturally thought to build a small fighter based off it on Starmade.
for those that don't know:
so anyway, here's what i managed...
While i think this is a decent idea, there is nothing currently stopping people from just slapping on a 10x10x10 block of hull/hardenhull/shields currently while under attack. so i think moving the core in combat is not as exploitive as some of the other things you can do with ships.
Just let...
I just had a wacky idea - If Asteroids were a special version of a ship (so that they wern't static, but rather a floating entity), so when you ram one with a huge ship you can actually displace it. it would kinda make asteroids more asteroidy and less of a "unmoving space anchor"
I don't know...
i hope for the same thing. I cant leave my faction/create another faction because i make ships for my current, but i dont want them to move them around/play with them all the time when they are still in the construction yards.
thumbs up for blue reactor glow, that would make reactors look badass.
Also i agree on the point of lights not being powerful enough. Starmade seems so dark and black without lights every 3 blocks. hahaha
yeah, same problem here. tried to make an asteroid base but cant.
i doubt its a feature to stop cheating- because it still works for planets and stations.
it should be a requirement to claim the thing first with a faction module before being able to place a build block on it i reckon.
This game desperatly needs personal chests! just storage linked only to a single player. too many people stealing resources.
Also i like the idea of locking a ship core to player. Would stop people stealing ships .Great suggestions
Hi there,
After playing a few weeks, Got a few suggestions and bug reports i think might help all round:
1. Missles - they should really do some damage to sheilds, otherwise why bother? Shotgun AMC's can kill shields and are just as good as block demolishing as missles :D
2. Combat log or...
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