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    1. D

      Save game bug

      So a bug i have run into, havent played since quickfire came out, i updated to latest version, and my savegames revert my player inventory, and my ship that i make, while keeping my character in the same place. the logs dont really say anything, no errors or nothing, so not sure what is going on
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      player fleets acting as NPC fleets

      So we have fleets already, which are bugged and are soon(tm) to be fixed, when we get this update, why not add in a way to have our fleets act like NPC fleets in that they will warp to sectors being attacked, mine automatically, and do other things the NPC fleets do... The other thing to add...
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      Game gives errors while doing any action

      So i enter my singleplayer world, and i get errors everytime i do something, be it from entering a ship, to opening my inventory, and to adv build mode
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      Hey guys if your not busy i got some new ideas

      Hey guys recently i had my birthday and i was eyeing a game that one of the users in chat mentioned: From the Depths. I took a look at it and it appealed to me. But as i got into it i noticed some similarities and some totally not similar things. one thing i found that was not similar was the...
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      ship break apart

      so basically, when a ship is getting ripped to shreds, like say you have a ship that has a stick on the front end well if an enemy were to shear off that stick via cannons beams or what ever means then the stick would become a new floating entity, kind of like an asteriodical entity, and this...
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      EASTER EGG

      CREDIT CANNON!!!!! add this for april fool's day, add a gun that does no damage to shields, but fakes the person out by "sohwing" them false info and that the ship is over heated april fools maybe?
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      salvaging turrets

      can we get salvaging turrets, so that way we dont have to have just 6 ships mining at once, but have them along with turrets that are mining as well, also i think fleets are broken as of right now, so just wanna pull that up
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      Transferring docked entities from one mothership to another mothership/station

      So i have a dilemma, i wanna make a cargo ship which will: A) unload its cargo B) Transfer it to a station/ship C) be able to take an empty cargo and dock it to itself So i know that for this you will have to dock to the entity itself, maybe with a new block type such as the entity exchange...
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      Read by Council Can we get better shields?

      So i have had trouble with Pirates and getting killed by my own ship sometimes too, because its an rp ship and the missles pass straight through the shields, Here is one Idea: 1) all weapons can only pass through the hull once, and if they try and kill something inside of an rp ship, they should...
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      way to mass remove a single type of block from a ship

      say you are trying to update a ship you made with old docking blocks, and there is 146 docked entities with that, y not a way to just select that and all those kinds of blocks just are removed and placed in ur inv
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      Recognized holographic projections of the sector you are in

      why not a way to see the sector 3d like the little map up in the top right corner but in the world? if we could have a holographic projection of the sector inside like a 3x3 space, it would look very nice, good addition to rp ships and stations
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      fix for starmade exiting procedures

      suggestion for the starmade exiting procedures how about when you exit the main in game window you are directed back to where you choose your server that you are going to play on, that way if u hop servers quit a bit waiting for your other server to update, you dont have to constantly keep...
    13. D

      multiple game play options for servers and singleplayer

      some ingame suggestions and some out of game suggestions so for some of the ingame suggestions (1) have fuel as an option for advanced players, and (2) i hav some suggestions for different kinds of ships and thrusters and all that: 3 teirs of thrusters, you need the last tier of thruster to...