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    1. Tobie

      [QOL] Entity docking

      It would be nice to have the ability to right/left click on a dock with a blueprint in your hotbar. causing that entity to be placed into the dock. Bonus points, if the blueprint would not be consumed, just the blocks needed to create the entity in question. Other than just making docking lots...
    2. Tobie

      Recognized Contiguous Edit mode.

      The way Shift-V can link groups of objects that are the same type would be very useful if it could be used with remove and replace in advanced build mode. It would also be nice if it had an option to include/exclude blocks of the same "Species"; if I use it on a wedge I could choose to exclude...
    3. Tobie

      Expanding Missile Gameplay

      Missiles do a bunch of things really well, in StarMade, right now. They look super cool, especially when launched perpendicular to the ship. They have a good variety of different and interesting behaviors (Although the swarm missiles should really be changed to use IFF). Lock On missiles and the...
    4. Tobie

      Tobie's Tin Cans [UPDATE: 04/22/2015]

      Crisis BattleCruiser (UPDATE: 04/22/2015) Full Gallery Shrike Bomber Drone Full Gallery Download Broadsword Heavy Frigate Full Gallery Arclight Assault Carrier Full Gallery Argon Utility Cutter Full Gallery
    5. Tobie

      Small UI QOL Suggestion

      I would find it extremely helpful if the Ship Structure Screen would remember it's state (what is open/closed, bonus points for scroll position) when I close it and reopen it later. Especially when I want to quickly toggle Turret AI.
    6. Tobie

      Aesthetic Docking System and Docking Gears

      I had an idea for a new type of docking block, the Aesthetic Dock: These new Docks would use the following rules: - Does not have any docking area limitations. - Objects with BobbyAI blocks cannot be docked. If one is placed after docking, the object is automatically undocked. - While docked no...
    7. Tobie

      Conduit Armor

      Conduit Armor is an idea I have been playing around with recently, as I have been thinking about ways to make capital ships tougher using other methods than just increasing shield/armor/hp values. The main real-world principle/inspiration for this idea came from some books I read (Honor...
    8. Tobie

      Advanced Build Mode Productivity and QOL suggestions

      I have recently started playing StarMade and though I would share some of the ideas I have had to improve the productivity and quality of life for players using the Advanced Build Mode. Color Code the Axes Many, if not all, of the 3D UI elements (the symmetry planes for example) are already...