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    1. X

      Svens Practical Logic Tutorials

      I really should start making videos. I lurve my air lock. The player walks up to the first door which automatically opens and a pair of orange lights on the outside of both doors starts flashing indicating the air lock is in use. While in use, the doors will not open for other players. After...
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      Server flakiness in recent patches

      The only problem is I can't nail down anything specifically enough to submit a useful bug report. Was kinda hoping to get more discussion going to get idea on what to look for so I can at least give the devs an idea of what the problem is beyond "Can't connect sometimes cuz reasons"
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      Server flakiness in recent patches

      Some more followup since I just had the game not let me connect. When I went to the BlueFang overseer panel for our server, it was showing 45% CPU usage even with nobody online. As soon as I stopped and restarted the server, the CPU usage dropped to 1%, and was barely at 5-6% when I logged in...
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      Server flakiness in recent patches

      I apologize for not being able to be more specific on which patch led to us starting to have problem with our server. But given the erratic nature of the problems, we didn't realize there was a problem right away. The first, and biggest, problem is that players having trouble getting...
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      StarSide Blood and Steel Tournament

      So logic rolled heatseekers. You do realize that's going to be a common configuration in any future competitions now that you let that cat out of the bag. I suspect you'd almost have to waffle a ship with 2 block cannon-missile guns using logic to keep them firing non-stop to counter it...
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      Drakkarts Starmade Tutorials (collection Thread)

      Pity warheads don't do enough damage to justify building a system to use and fire them because they are definitely more interesting than normal dumb missiles. Btw, if you want to really mess with people, instead of a warhead, hook a push-pulse computer and modules into it. The push pulse...
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      Resource name changes?

      My version of what happened was moar betterer.
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      Interesting quirks with delay-only logic clocks

      So my slot machine that uses 3 prime number length delay-only clocks works great right up until the sector gets unloaded and then loaded back into memory. At that point, things go wonky. Sometimes, I get a clock that has gone all high (blue). Other clocks might turn off completely...
    9. X

      Resource name changes?

      Once upon a time, in a galaxy far, far away... There lived a little boy whose name must not be spoken aloud. For the purposes of this story, we'll call him Bill. Bill was a very bad boy. He liked to pull girls' hair, put frogs in the drinking fountain, and even *gasp* pull the Do Not Remove...
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      Allow full logic control of gravity

      The current player-activation only setup is severely limiting in what we could be doing with gravity. For example, in building a bidirectional L-shaped gravity tube, you have to have an extremely limited part of the corner for placing area detectors, and if a player is moving while in the tube...
    11. X

      Area Triggers can not be seen (patch v0.18999)

      The best part of this post is "later today". Now I know to be watching for the update so I don't get snarky messages from my users when the server can't be used for a couple hours :P
    12. X

      Logic pipes

      Bah. Real men don't need plans.
    13. X

      Xavori's Impractical Logic: Slot machine!

      I need the rammet crystals for my station. It's black with neon pinkish-purple trim :P
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      What blocks can interact with logic?

      The thing is, there isn't really any block that you'd want to detect state changes that you can't already do it in some way. For example, while there might be some value to directly knowing if a door itself has opened or closed which you can't do, you can definitely trigger things if someone...
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      Xavori's Impractical Logic: Slot machine!

      So I took our shiny new force fields and built a slot machine out of them. (Okay, I could have done it with lights or plex doors, but the forcefields inspired me. They were my muse. They whispered the words, "this will be a seriously pointless waste of time" into my ears, and I couldn't help...
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      What comes to mind when you think Pierce?

      My thotz: Pierce sucks because of the shield damage debuff. If it could damage shields the same as punch, it'd be useful. It should also be buffed so it can wreck more blocks if it gets through the shields. Punch was definitely OP previously. Being the only effect that could destroy...
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      Planned Fix warpgates inside stations

      Warpgates currently dump arrivals outside the station. I suspect this is a relic of the game engine that hasn't been updated to recognize the fact the game can 'remember' the specific location of a player, turret, ships, etc. So please allow warp gates that are located inside a station or a...
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      Don't complain about the length of battles

      Snk You know when she told you length doesn't matter. She lied.
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      StarMade v0.18999 - Some serious optimizations and balance changes

      Logic area detection blocks are also now completely invisible. This freaked me out when working on my station because I haz lot o' dem that I was worried were all gone.
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      StarMade v0.18999 - Some serious optimizations and balance changes

      Not to complain too much, because, hey, love new stuffs and fixes... But could we get a 24 hour or so heads up. I'm the server admin, and I have to push a button to update the server. So if I have at least a rough idea of when I need to be around to push that button, it'd be great. Radar...