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    1. jath

      Carbon fibre block. Make your racing ships look 10x more awesome.

      Why would you waste your alpha damage on a ship with that armor. I can see how it could be exploited, but I think there's ways around it, such as limiting how many can actually be on a ship, or causing that an adjacent block being damaged or destroyed will take up one or both of the hits of...
    2. jath

      Logging Off Inside Ships

      Continuously suggested. Even a specialized block for this would be nice. Eg; a cryo block. Suspended animation. If the block is destroyed while you're offline, you'll respawn at home base. if you build it right, there's a chance that your cryo pod will be ejected (with hundreds of others)...
    3. jath

      Docking should be split: Rails, Turret, Fixed

      It's true that combat ships are better off with plex doors, for the time being, however, if we either removed plex doors, or made them the same type of weak spot docked doors are, we open up all types of boarding party possibilities. Anyway, i have that universal small ship dock built. I'll...
    4. jath

      Carbon fibre block. Make your racing ships look 10x more awesome.

      An armor that is lightweight and absorbs 2 shots of any round, no more, no less. Good for cloakers and racers alike. Carbon fiber blocks are a good discription for it. schema , we love you are you listening? Ps,rails rock.
    5. jath

      Planned Allow rail-docked vessels to travel along rails made of multiple sections

      I agree with the op. Rails between entities would be great, and open a whole other world for things like cargo transfer, trains, etc. I hope schema does it someday.
    6. jath

      Ye Olde Planet Thread

      The purpose of the blocks is for building. Throw them out completely when thinking about natural objects. Voxel makes giant structures slow. Who cares how they overlap and lay closer to the center. 2 reasons, there are no blocks anyway before the dirt is picked up, and if the planets are big...
    7. jath

      Ye Olde Planet Thread

      How : Don't make a planet out of blocks. Make it like any other 3d game and generate a topographical point based map. I've seen enormous worlds using that method. When you shoot at a part or pick something up, it regenerates some of it. When you place a block, the block would orient to face...
    8. jath

      Ye Olde Planet Thread

      Disagree 125%. It's very possible, if not just a little difficult. The key is to break your ideas of what the planet should look like. Instead of being a tiny lego house planet barely the size of a small man made cruise liner, it would be amazing if they were slightly more realistic and we're...
    9. jath

      Ye Olde Planet Thread

      I still think that there is no reason natural terrain even needs to be blocks until they are picked up. I like the atmosphere protecting the planet idea too. Bigger planets would really make for much better immersion.
    10. jath

      Remote Activated Spoolable Jump Drive

      Yep, you need a repeating circuit i think right? Good stuff.
    11. jath

      Introducing... USD type 1 *updated*

      We're going to do a comprehensive series on different configurations, and then put it to a vote. The winning design will then be submitted to the council to deliberate on, and hopefully will become the universally accepted standard. When reviewing ships or placing them into the starmade dock...
    12. jath

      More Wireless Logic Blocks

      I was thinking of coding wireless blocks last week. Just enter asny number into the block and Any other matching block would repeat the signal to that block. It would make setting up wireless units loads easier.
    13. jath

      [Dev-Build] No collision detection for Rail Docker Blocks and Turret Rotator Blocks

      I don't dislike this idea, but I can see why not. One way around this is to change adjacent blocks into wedges. There's plenty of clearance then.
    14. jath

      Customizable Ship Weapons, a Way to Balance Combat

      I had a similar idea a while back. People generally didn't like it for some reason.
    15. jath

      Colourable Thrusters

      I don't see why not. It's no more pointless than coloring weapons. +1
    16. jath

      Remote Activated Spoolable Jump Drive

      Already possible folks. Non pilots can spool the jump drive. Connect the jump drive to An activation module. The module will charge the jump drive. You must then connect the drive back to the core to use it. I have a 1 module emergency drive i charge this way on one of my larger ships...
    17. jath

      Activate NOT gates on placement

      Or just allow direct interaction....
    18. jath

      Ingame blueprint screenshots

      A3d view, and the ability to insert empty blueprints into display modules.
    19. jath

      Have AI ships capable of doing trades

      This is what i was thinking when i read the title. It would be neat in general to have a trading block that you had to interact with directly, that drew from storage containers. This would make more interesting player shops and make things like malls, bazaars, and other trade center formats...
    20. jath

      Docking should be split: Rails, Turret, Fixed

      You're in for a treat. Wait until Monday and I'll show you. I'll have it for dl as well.