Search results

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      The DFN- A Starmade Faction [RECRUIT ALL THE PEOPLE!]

      secretive secrets =)
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      Make the game harder

      The ai actually gets better when you turn liniar dampening down. This is because the ai doesn't know how to break, and normally it just stops moving when it comes within firing range of a target. When liniar dampening is turned down, they are constantly drifting in and out of range, creating ai...
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      Factions and Metagaming

      unless you have punch trough passives that is...
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      Please fix turret detection

      Ok, so I'm in the process of building an anti fighter cutter, using logic to make autopiolot and a damage display. It uses logic to determine what parts of the ship are intact, and which turrets are still docked. However, the turret detectors have a problem. They work just fine when I'm docking...
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      Fix the crappy damage beam ranges

      Point made.
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      Fix the crappy damage beam ranges

      Ok, let me slow it down for you. Planr was talking about things that had already been addressed in my post. Whoever planr was responding to is of no matter, simply that planr was speaking on things that had already been dealt with
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      Fix the crappy damage beam ranges

      I did that because the post made statements that were clearly adressed in the post above
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      Implemented Save player relative to ship upon logout

      the undeathinators and plex lifts dont work on ships because of spawning at high speeds, and vertical movement at high speeds
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      Fix the crappy damage beam ranges

      I dunno, I still feel that the current accuracy is good, and that lazer turrets should just be used as shield killers. That, or do what I did and have EXPLODING LAZORZ
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      Fix the crappy damage beam ranges

      Yes, because my name is Hamsta. also, for somebody who was replying to me, it is interesting that you didnt mention or adress a single thing I said...
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      Fix the crappy damage beam ranges

      *cough*cough read the post above you
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      Fix the crappy damage beam ranges

      yeah, the accuracy of beams when used by ai sucks, but it is supposed to. I cant believe people are complaining about this ai, I personally like ai that doesnt core drill me instantly, which is what would happen if AI accuracy with beams was buffed. Simply put, the current beam accuracy when...
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      Isanth IV 2014-06-30

      Isanth IV
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      Factions and Metagaming

      This actually ads some strategy to battles, seeing as you would want to destroy ships as delacately as possible in order to salvage information, that, or become redik and learn everything instantly
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      What do you think about the new shield system?

      Post update, I think the system works great. This combined with the modules creates very interesting combonations for ship construction. The real question with the fighter debate is: What do you consider to be a fighter? My heavy fighters are on the larger scale around 20 blocks max dimentions...
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      Hull Hardening Effects

      no, you can spawn pirates with missiles, and give your ship trading guild ai the command for spawning pirates is /initiate_wave 1 1 the command for trading guild ai is /start_ship_ai -2
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      Hull Hardening Effects

      yeah, it works like a gun, or a cloaker (active power drain). put it on your hotbar to activate. spawning missile pirates would probably work.
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      Sandrock Heavy fighter Factory Version 1.0

      Submission for entry to build server
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      Trace Build Server

      IGN: legolas170 Current Faction / Shipyard: Debresian Federal Navy Links to any of your work: EDIT:http://starmadedock.net/content/sandrock-heavy-fighter.792/ Previous bans?: None Why you want to join the server: I want to cooperate in ship-building with my faction A little bit about...
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      A ship a day keeps the Pirates at bay

      if you want some good 40k tyrannid space pics, look at the battle fleet gothic ship books, they're free on the GW sites as PDF's