- Joined
- Oct 8, 2013
- Messages
- 270
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- 10
Ok, so I'm in the process of building an anti fighter cutter, using logic to make autopiolot and a damage display. It uses logic to determine what parts of the ship are intact, and which turrets are still docked. However, the turret detectors have a problem. They work just fine when I'm docking or undocking, but if a turret is blown off, i.e. core overheats on the dock, it doesn't send a signal to the activation block that it is empty. I'm on version 0.159, build 20140702_161216, and the turret detection setup is as follows: turret docking mod.>activation>not>and(connected to a not>delay timer) connected to red plexlights. As previously stated, it works fine when something is docked or undocked normally.