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    1. jorgekorke

      Race gates only last one lap

      So, I've recently made a racing track and built the Racing gate blocks (2D loop, all correctly) on the "finishing line". The problem is, no matter how many laps I place when creating a race in the computer, it always finishes on the first lap. Am I forgetting something or is that a bug?
    2. jorgekorke

      An idea for a kind-of war-server

      I've been thinking about how hard is to have objectively fun in SM ever since some changes long time ago. The fear of taking risks, due to how long it takes to make up the structure of a faction. And then, a direct consequence to gigantism, which makes the game impossible to play to most of the...
    3. jorgekorke

      Did anybody reported this issue yet ?

      Not sure about you guys, but now, everyday when I arrive my little refinery station, I must relog, because, somehow the entity's texture appears all weird , also the struture. It is also not possible to touch, acting like a ghost thing. Only relogging solves it. So, to prevent making a...
    4. jorgekorke

      Connection issues

      A faction mate of mine is unable to connect on most servers around. Since this issue affects multiple servers, I thought it would be a better idea to ask for game support, since it's not an isolated case anymore. He's getting massive timeouts from those servers, mostly the ones that possess the...
    5. jorgekorke

      Debate : Current spreading of the faction community : good or bad ?

      I have decided to place that on the faction forums instead of the General Discussion, because this subject regards more to us, the forumside factions (big or tiny, doesn't matter). Traditionally, there was always one specific server that received most of the factions in order for interaction to...
    6. jorgekorke

      When is this old issue going to recieve attention by the devs ?

      I'm pretty sure all of you know the ancient issue of recieving an extreme FPS drop AND server lag when you try to dock more then one medium-to-big sized ship on a space station (mostly, homebases). It's been so much time, and that issue is still untouched (recently noticed when I've got back...
    7. jorgekorke

      A pack of changes that will improve the boarding concept

      This is a "pack" of ideas that I've had those days after analyzing the brand-new boarding concept that came with the recent patch. Some of those ideas are similar to this thread as well, but slightly refined. Here we go. --- 1 - The implementation of anti-astronaut turrets is a short-sighted...
    8. jorgekorke

      Low-Res Faction Emblems

      Following the small idea I've had while reading Lecic's Custom Faction Territory Music suggestion, I've decided to make a little thread to evolve it better. All factions would be able to upload to the server (or even starmade's registry, since I've heard it is planned to make universal factions...
    9. jorgekorke

      Starmade Racing League (to be better named yet)

      [This Thread will be updated once it's all set to go. Still under work] Following the idea I had on the past, I have decided to bring life to the project of creating a racing track with rules and standard cars. Because sometimes we get a little bored of military operations on the game, and we...
    10. jorgekorke

      Korke's Q&A

      Quick-Link to my application I was trying to find a way for making cooperative threads for groups of candidates replying to questions together (so the Council forum section don't end like this mess now), but looks like it ain't gonna work. So, well, here's my Q&A thread. I will try to reply to...
    11. jorgekorke

      Truly recommended PC specs for playing Starmade for real

      So, as some of you may know, I've been away from Starmade recently, frustrated with the fact that I'm not able to play it and command my faction into wars on EE for real, since I cannot play with those titans that have more then 2 mil mass - they cause FPS drops that makes the game unplayable...
    12. jorgekorke

      A Suggestion for a community build

      Currently, there is few things to do on Starmade, and most of the people are getting bored on the game. This is an old problem, but on my days as Illusive's owner, I used to make some events to keep the players interested on the game, such as PvE missions, astronaut combat and that kind of...
    13. jorgekorke

      Discussion : How to improve game combat ?

      For some time, Starmade combat (with exception of fighters) is like a Ragnarok Online clone - the first one to fire the first shot, will OHKO the enemy and win, rendering big ship battles, that are fairly long and epic on other space games/stories to last just a few seconds here. How can we...
    14. jorgekorke

      Bug Thread is generating spoilers alone

      My Thread is having some issues - When I attempt to organize the spoilers, it is duplicating the spoiler commands inside the text, as you can see in the link, killing the organization that I've made. For some reason, even if I click to edit the post and to remove those additional and...
    15. jorgekorke

      Making passive Push/Pull effect actually useful

      I'll post here some ideas on how to make Push/Pull effects useful for vessels, not serving only as logic/block dependent of auto-movement. I hope the devs could give some attention to this, since it might fix two modules that are great in concept, but useless in actual gameplay (in passive...
    16. jorgekorke

      Clan RATO [Disbanded]

      The Clan RATO has the idealistic objective to ensure the freedom and the survival of the smaller factions and lone one-man-factions, even if that means challenging, against all odds, the most influential and powerful empires of the Starmade universe. It is a good place to those who look for...
    17. jorgekorke

      Make Warp Gate routes not visible for everyone

      One problem that I'm sure most of the people are facing is that how easy it is to find out about a warp gate network. You could simply check on galaxy map and go to the links, making your enemies' life more difficult at a very cheap price, should you be at war or simply being a griefer. IMO...
    18. jorgekorke

      Blueprint to .obj ?

      Hey guys, I know most of you knows how to make 3D models (.obj) imported to Starmade blueprints, not sure if it still works since SMEdit is outdated, but well, that is not the situation for now. What I want to do is to import a Starmade blueprint to a 3D model. Pretty much the reverse path from...
    19. jorgekorke

      More flexible "stealth ship" requirements

      Today, in order to make an efficient stealth ship, you must make a lot of tricks with the power generator blocks in order to be successful. Requiring a lot of power to this gameplay is essential to maintain the balance. However, this rule could be more flexible, placing each block to have a...