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    1. Q

      Power 2.0 Stations!

      For the new "power 2.0", everyone (including me) has been testing out ship designs, but nobody seems to have properly looked at stations yet (or at least I haven't noticed any forum posts), so I thought I'd try some station building! My first step was to find a nice point in space where the...
    2. Q

      "Non-solid Chamber Block" Suggestion

      Imagine if chamber blocks were "non-solid" and only visible in build mode (like empty cargo storage blocks, pickup and shootout rails, area triggers, etc). It'd be a relatively trivial tweak of the textures/block config. Almost no work for developers at all! But why? I'll tell you why: it...
    3. Q

      Reactors and "Ship Modes"

      I've been waiting/lurking for ages; and with the new pre-release decided it was time to try Starmade again, and started messing around with reactors. I think I've stumbled across something that some people might not realise yet... YOUR NOT SUPPOSED TO HAVE ONE REACTOR (at least not for larger...
    4. Q

      Auto-Log-Out Time

      Hi, Every time I come to these forums (which can be daily) the forum software has forgotten me and I have to log back in. It doesn't happen on any other forum I've ever used on the Internet (they all use cookies with a time-out of at least 1 day, so that you don't need to log in every single...
    5. Q

      The Power Overhaul Must NOT Happen ASAP

      Hi, One of the reasons for the power overhaul is to encourage interior spaces, and change the balance between system blocks and other blocks. However, most of the problem has nothing to do with power and everything to do with the fact that NPC crew is completely unfinished and unusable. Note...
    6. Q

      SQL Exception When Starting Game

      Hi, Single-player game was working fine yesterday (and was shut down cleanly). Today, when trying to re-start the game I'm getting a dialog box saying "Runtime Exception" and that something went wrong initialising the universe and that I could try reinstalling the game(!). The logs say...
    7. Q

      Client Crashes During Startup

      Hi, After latest update the client reaches "Loading 23%" and crashes. Nothing I do (deleting/create new world, disabling anything and everything in options, ....) makes any difference. When it crashes, the logs say it's trying to parse "data\/models/ground\/Atmosphere.mesh.xml" (note: yes, the...
    8. Q

      Is This A Doom Cube?

      Recently I was playing on a server, salvaging a pirate station minding my own business. An enemy faction found me and attacked. My ship is a perma-cloaking salvager, but has a few small "missile + pulse + punch" weapons on it. I retaliated. It turns out that one of the enemy players was a...
    9. Q

      Sane UI Block Selection

      The game's UI displays lists of blocks in several places: In the shop menu In the storage filter menu (when you're looking at the existing set of filters) In the storage filter menu (when you're adding a new block type to the filters) In the factory "item to produce" lists In the advanced build...
    10. Q

      Galactic Travel Calculations!

      I started thinking about having a station near a wormhole on the edge of one galaxy, with another station near a wormhole on the closest edge of the next galaxy; with warp gates between the stations so that people can move relatively quickly to the next galaxy. With this in mind, I did some...
    11. Q

      Multi-tick!

      Let me start by describing a problem... You dock at your factory and unload a lot of ores, etc; then go exploring (or collecting more ores) for a few hours while the factory does its thing. You return to the factory several hours later hoping it's finished processing everything you dropped off...
    12. Q

      Multiple Quickbars!

      This suggestion is fairly simple: I want little up/down arrows on the side of the quickbar that lets you select between several "quickbar layouts" (maybe about 4 of them?) and quickly switch between them. Why? Recent releases have increased the number of things I want in my quickbar. For...
    13. Q

      Suggestion Donate Button!

      I've noticed that the price of pre-purchasing the game has dropped from $10 down to $6. This is really nice/generous - thanks! However, I don't really like diddling about with lunch money, and I've been waiting for the price to go up before buying it. In fact, I'd be happy paying $50. So, how...
    14. Q

      Game Balance: The Mathematical Approach

      Currently, game balance is a controversial topic. To me, it seems like Schema doesn't know how to balance the game and is making everything configurable so that all the different end-users can screw it up in different ways. This is bad because the chance of hundreds of random people actually...
    15. Q

      Smarter Merchant/Pirate Spawning

      Hi, The basic idea goes like this: a) The game randomly selects an initial budget for the wave between 50 K and 150K. b) The game multiplies the initial budget by an "AI difficulty" factor from the server's configuration. E.g. if this factor is 0.5 then you end up with a budget from 25 K to...
    16. Q

      "Shift + V" Suspected Race Condition

      Hi, For groups of (AMC, missile, salvager, pulsator, power drain, etc) blocks; "shift + V" links the entire group to the computer, or unlinks the entire group from the computer. For larger groups, if you do "shift + V" multiple times too quickly you end up with a mess where some blocks are...
    17. Q

      Strange "Nothing Updating" problem on large server (NASS)

      Hi, Logged into NASS today and nothing that the server is meant to update is being updated. Symptoms include: a) Weapons and beams not firing b) Pirate base turrets not moving or firing c) If one door in a group of plex-doors is activated, only one door block changes and the rest don't d)...
    18. Q

      Starmade Game Balance

      Hi, This is intended to be a full list of (my) suggested changes to correct game balance. I don't really want to suggest new features or bug fixes here; however in some cases this was necessary to address game balance issues. Economy Every item/block should have an inherent value (e.g. a...
    19. Q

      Qweesdy's Planet Eater

      Hi, Thought I'd show you all the planet eater I've been working on. Here's a picture of the bottom/front, showing how it's used: On the bottom there's 42 small turrets and 2 docking areas for small ships (repair ship and shuttle). Here's the front: On the front there's 2 missile...