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    1. Bkwrm

      Turn ship systems into [modules] instead of [# of blocks] - fighting giganticism

      I realize this won't go anywhere, but just thought I'd throw it out there as food for thought. Last I played (admittedly like 6 months ago) most ship systems are defined by the number of blocks you use to create them. Some of them have shaping requirements as well. Basically it's almost...
    2. Bkwrm

      Read by Council Resource gathering suggestion, also gives bases another purpose

      Posted this in someones thread the other day and thought I'd stick it in the actual suggestions forum since the more I think about it the more I rather like it. Basically turn the salvage block and computer into an resource extractor. Think similar to an RTS game like Supreme Commander. It...
    3. Bkwrm

      Hiding ship core spam in the new update.

      With the upcoming build we will be seeing our navigation screens getting cluttered with giant amounts of ship parts. You will be seeing many ships with names like DoorLeft1 and ElevatorA. And since they are considered individual ships they cannot be filtered without removing all ships...
    4. Bkwrm

      Not require holding left click while charging Jump Drives?

      It would be nice if we didn't have to hold down left click to manually charge the drive. I don't mind selecting it in my hotbar while piloting the ship (prevents using weapons while you are charging), but on long journeys it's rather boring/wearing to do nothing but hold down left click while...
    5. Bkwrm

      Shortcuts for Block Rotation in build mode?

      Just another quality of life suggestion. Maybe adding some configurable shortcuts for rotating a block while in build mode? Would function basically the same as before, but now you wouldn't be holding the advanced build mode button and moving your cursor to the small left/right arrows. For...
    6. Bkwrm

      Holding down the mouse button to keep placing blocks.

      Simple quality of life suggestion, it would be nice if we could hold down the mouse clicker and have blocks constantly get placed where your cursor is. Speed clicking constantly is rather aggravating, and advanced mode is slightly annoying to keep adjusting x,y,z numbers if you aren't laying...
    7. Bkwrm

      Favorites tab under Navigation?

      I don't know about you all, but I'm always getting lost while playing. Be it just not being able to find my way back to my space station/home planet, having a ship go flying off into the distance when I accidently eject, or just starting from spawn. I've restarted countless times and have to...
    8. Bkwrm

      Holding the mouse down keeps placing/removing blocks?

      Have the game keep placing/removing blocks where your mouse is pointed while you have the button pressed. It could start off slower and than start speeding up to about the same as your movement speed. Basically I think this would be a great little quality of life fix, especially when making...
    9. Bkwrm

      Kickstarter?

      Has any thought been given to making a kickstarter for this? Your alpha is far more complete than most of what I've seen on their site, and the fact that for now it's free to try should help hook a lot of people. Theres plenty of gorgeous ships people have made that can be used in screenshots...
    10. Bkwrm

      Unlocking the camera, Cockpit now as a secondary Core?

      Has any thought been given to unlocking the camera so that it's not bound to the Core or a Cockpit, but that it just follows around behind the ship 3rd person style? Similar to how most MMOs do it and allow you to swing the camera however you feel like. While sacrificing realism, this would...
    11. Bkwrm

      Ship class and Weapon/Defense balancing thoughts

      Here's my 2 cents on some possible balancing ideas with the weapons and ship sizes. I realize that this is the alpha not a beta yet, but just thought I'd throw this out there as an alternative viewpoint. I do have to say that I am heavily impressed by this game, you guys are doing an amazing...