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    1. KiloZulu

      All blocks changed type

      I'm pretty sure I've seen this error in the past, but I can't find a thread regarding it. I logged into an existing single player server and found that the blocks on all of my ships had switched to other materials. My gray hull was now cannon computers, for example. My texture pack was...
    2. KiloZulu

      Ship core adjustment with new system

      It occurs to me that, with the upcoming reactor changes, designing a ship is going to be a much more fluid activity. Players will be juggling reactor size, stabilizer distance, and chamber placement. The last thing anyone wants to deal with after figuring all of that out, is moving the entire...
    3. KiloZulu

      Docked manufacturing?

      I've always wanted to be able to do manufacturing on a ship. The idea being that I could produce spare parts, or replace lost fighters, without having to return to a base. I wanted to have a ship that could wander the universe and not be tied to a specific point in space; examples might...
    4. KiloZulu

      Will the new cargo transfer make cargo pods easier?

      My friends and I have long sought to implement standardized cargo pods on our server, but we've never been able to quite manage it. It's been a while since I last looked at the idea, but I know it remains of interest to my friends, and the upcoming changes have me curious. I seem to remember...
    5. KiloZulu

      RP vs PVP = False

      First, I'd like to make clear that what has been largely defined as "RP" is simply anything that is not relevant to PVP. This is a broad definition, but it seems to be the expectation in discussions I've seen. As an example, the inclusion of any interior space within a ship beyond the minimum...
    6. KiloZulu

      Navigation targeting, weapon targeting

      It would be nice to be able to set a target for navigation purposes that is separate from the targeting used by BobbyAI when they are set to fire on my selected turret. Often I like to target a ship or station so that I can orient my ship towards it, or pick it out from a group. It is not my...
    7. KiloZulu

      Anyone else suffering lag/disconnect with new update?

      My friend created a new game on his server with the faction update, and it's been incredibly unstable since. We've barely managed a half hour of play when we weren't receiving constant messages that we were losing connection, and quite frequently everything draws to a standstill due to lag...
    8. KiloZulu

      How much damage do your turrets do?

      I'm building a turret for a new ship, and so far each of its two guns deal out 184k damage per shot (can+beam+punch.) It's the heaviest turret I've ever built, and it made me curious as to how it compares with other peoples' designs. It might help give me a feel for how to define the ship class.
    9. KiloZulu

      Automated cargo load/unload

      I'm trying to create a system that transfers cargo containers from ship to station, empties them, and then returns either the original or a different container to the ship. I've run into a number of hurdles, and I'd appreciate the communities collective think in figuring out any one of them...
    10. KiloZulu

      Rail-to-rail transfer?

      Is there any plan to allow a docked entity to move from the rail system of one ship to that of another ship if the rails match up? Yes, we have the rail docking block, which works in some instances, but any use would involve a brief (4 sec.) un-docked period. I have this dream of automatically...
    11. KiloZulu

      How to set up a small server?

      I just want to host a server for a friend to join and help build from time to time. I used to be able to do this, but with the new menus I can't see a way to make my personal game show up online. When I click on dedicated server (which is not really what I'm going for) it just pops up a server...
    12. KiloZulu

      Inherit docked power

      I’ve been trying to create more modular ships that add an extra level of realism with their design. As such, I’ve been creating separate engines, power reactors, and anything else that seems practical, then docking them together. Thus you have a ship with an actual engine compartment, power...
    13. KiloZulu

      Salvage + Cannon Efficiency Question

      My best salvaging ship was built with lines of 15 salvage units. They were attached to one of two computers that were turned on/off with logic. Each line was laid out in a checkerboard pattern, and there was an entire second set of lines behind the first set. In this way, I created a large...
    14. KiloZulu

      Turret alignment

      Would it be possible to have turrets reset to their default alignment when they are controlled by a Bobby AI and do not have an enemy detected? The addition of fleet mechanics allows players to recall ships for docking, but if those recalled ships have turrets that have been firing, they may no...
    15. KiloZulu

      Multi-block

      I think the auxilliary power block was a good idea, but I feel like Schine is missing out on an opportunity to add some more depth to our ships. Something my friends and I have long wished to see in the game has been multi-block structures. Power reactors and capacitors are a small step in...
    16. KiloZulu

      FPS drops after exiting Starmade

      I've been noticing that my FPS drop dramatically in other programs after I've been playing in Starmade. I've been solving the problem by rebooting my computer, but if there is an easier way, perhaps a lingering file that can be shut down in task manager, I'd appreciate any feedback on it. Thanks.
    17. KiloZulu

      Auto-self destruct

      I logged onto the server last night and my fps immediately dropped to 1. I finally managed to log out of the slideshow and restart the game. When I returned to the server, I found out what was going on - about half of the docked entities on my capital ship had suddenly dislodged causing mass...
    18. KiloZulu

      Help with docking?

      Here we go again - this seems to happen to me every so often. I have a carrier and I'm trying to dock the drones to it. I've created a fleet and made the carrier the mothership. Once I add a fighter to the fleet I dock it to the carrier. After launching the fighters, I try to recall them...
    19. KiloZulu

      Placing blocks in collision detection areas?

      Does anyone have any tricks for placing blocks around a docked entity where a collision is detected even though the space is actually open? Sometimes I can win out by placing more blocks adjacent to the conflicted space and then trying again, but I've run into a few places where it stubbornly...
    20. KiloZulu

      Capital Ships?

      Is there some place where I can find information on what features are currently planned for capital ships, and how they differ from regular ships? I've seen them referenced in video and forum posts a number of times, and I feel like I must have missed some post by the developers. Thanks.