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    1. jgames666

      Recognized User assigned exit point from the core.

      Yeah I kind of imagine the chair will probably let you out of it where ever it is located at.
    2. jgames666

      Read by Council a change to navigation mechanic : ship signature secondary scanner function, ship licenses

      I really like the idea for ship signatures, but I'm not sure about licenses. Just seems like it would be a pain in game. I do think the idea could be refined into something less annoying. For instance, maybe make faction owned solar systems have customizable rules that the faction can make and...
    3. jgames666

      Recognized Cloud Based Templates and Blueprints

      If this is the case then a faction tab perhaps could be set up on the catalog and just bring in the whole faction folder. I don't know if it could work that way, but I like the idea and would definitely include it. Added the idea to the OP.
    4. jgames666

      Recognized Cloud Based Templates and Blueprints

      How would factions be added to this? I guess if you have a whole faction set up with ships/Stations/NPCs ect. Want to be able to access that through the cloud? This might be a neat feature for server implementation, but not sure what you mean if you're talking regular game play. I was including...
    5. jgames666

      Read by Council Gyro Dampener - Ship Brakes or Dampener

      Fixed the spelling error in the OP. Sorry about that been really tired lately. :D EDIT: I was also kind of thinking about the implications this could have for racing. If anyone has any thoughts on that let me know.
    6. jgames666

      Recognized Cloud Based Templates and Blueprints

      I'd love to see it come soon in that form, but even if it has to wait until later, I think this feature should be in the game at some point.
    7. jgames666

      Read by Council Gyro Dampener - Ship Brakes or Dampener

      The idea is to be more powerful for breaking not just using thrust in reverse, but rather a better break. Also forgot to put this in the original post so I will edit it in, but it could be used by logic to create an automatic breaking mechanism if no one is in the ship.
    8. jgames666

      Read by Council Gyro Dampener - Ship Brakes or Dampener

      Simple Idea Gyro Dampener (ship dampener) --- The idea is that you could have a computer and modules that will allow you to set how quickly your ship stops. This could be based on a mass to number of modules ratio to make it more balanced, but it could be used as a braking device for fast ships...
    9. jgames666

      Read by Schine User Interface changes to make the game more comfortable and less frusturating

      UHHHH... Geometry man... Must have failed that class. :rolleyes:
    10. jgames666

      Recognized Cloud Based Templates and Blueprints

      I do tend to agree this might be difficult, but it also allows players the right to not give out their blueprints to just anyone, so if someone want to share their blueprints they simply upload them in game. I don't know that there would be a way to pull in every design out there that people...
    11. jgames666

      Read by Council Copy/paste like the create docking tool

      Neat idea, I think this definitely could be beneficial to advanced building projects.
    12. jgames666

      Recognized Cloud Based Templates and Blueprints

      I'm sure it would be possible. The question would be how feasible it would be to do, and If they plan to implement the steam workshop I really wonder how they intend to do blueprints. Would you subscribe and then they would be available on the client? I wonder how that would work for servers.
    13. jgames666

      Recognized Cloud Based Templates and Blueprints

      Simple idea, possibly hard to implement due to server storage requirements. Create an in-game, cloud-based service for players to upload and download ship blueprints, space station blueprints, and templates to or from. This should be accessible directly from the game, so a player could go to...
    14. jgames666

      Recognized A Concept for Space Engineers-like planets

      Guess I didn't explain the threading idea I had. lol Sorry for that. As for performance I shouldn't have said it will boost performance. I should have said I believe it will reduce the time of generating universes for servers and for single player, so that perhaps more features could be added...
    15. jgames666

      Read by Council An extension to a certain post about lights.

      Great idea, I would love to see more polished ideas like this one concerning small but more realistic features.
    16. jgames666

      Recognized A Concept for Space Engineers-like planets

      When I say hand made, I am meaning the template or basic shape should be hand made, then terrain will generate randomly onto that. If it is set up that way, then the game will have nothing more to do than to copy the template for each generated planet within the parameters of the config file. It...
    17. jgames666

      Recognized Display Module

      I try to melt mine constantly. d: I really enjoy having a GTX 980 TI. I haven't found a game to kill it. Even The Witcher 3 on Ultra doesn't burn it. That being said, if there isn't a way to do it without lagging too bad, it should not be implemented. We do not want to discourage people with...
    18. jgames666

      Recognized No Power/No Lights

      The lighten mode would be okay if it were implemented a bit better and had an actual focus. As it is, it doesn't work in certain situations. Edit: As for the lights flickering at low power, I like it. That should add a neat element to escaping a heavily damaged Capitol ship. Could be very...
    19. jgames666

      Recognized Display Module

      This idea is key to enabling a plethora of possibilities!
    20. jgames666

      Recognized No Power/No Lights

      I would love this, but for building purposes we need a build mode flashlight first. That is my only drawback.