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    1. Criss

      docking facing

      While this is something I can agree with, it is a long requested feature that has been posted numerous times by now.
    2. Criss

      The Current State of Weapons

      Damage beams? Uh calbiri mentioned it would only be cannons.
    3. Criss

      The Current State of Weapons

      Well that combination is also already in the game with the punch through modules.
    4. Criss

      The Current State of Weapons

      Yes because if I am correct, large cannons and small cannons alike only apply damage to a single block. Kind of a waste for all that firepower.
    5. Criss

      Cube Planets

      Oh god I found a response by me on that. Wow thats old.
    6. Criss

      The Current State of Weapons

      I think in the case of cannon-missile systems I would rather see it release shots in a burst instead of a shotgun. Multiple shots but you still get some precision with it. Idk but literal shotgun lasers seems silly to me and I will probably never use them. Not sure how this would apply to beams...
    7. Criss

      Cube Planets

      Right so after talking about this with someone else they found a problem. Currently we can get a pretty good view of another planet plate when we go to the edges. On a cube you cannot see what lies on another edge unless you are off the planet to some degree or parts of that face are protruding...
    8. Criss

      Cube Planets

      While it is not a valid point in terms of gameplay lets say hypothetically cube planets replaced what we currently have. Well somewhere down the line someone will post a thread about how its all gone wrong and that dodecahedrons were the right way to go. Its a viscous cycle that will not end...
    9. Criss

      Cube Planets

      I think he has only streamed it but he might be able to share some pictures if he sees that mention up there. Also I would like to point out that if they were a good idea, that they would have been used when there were hoards of threads talking about this on the old site. You THINK they are a...
    10. Criss

      Cube Planets

      Your suggestion addresses all the problems by replacing the system entirely. Not really doing much but trading one problem for potentially unwanted features. There again, was a reason cubes were avoided and it had everything to do with gravity. While we could technically put planet plates on...
    11. Criss

      Build Mode Game Mode

      Panda, I implore you to do as comrade said in the other thread, to look up stuff before you suggest it. You're flooding the forums with things that people have said before. Please keep in mind that this game has been in development for years and over the last year, almost every idea possible has...
    12. Criss

      Cube Planets

      Why would you want cube planets when we already have a solution. A solution that took about a year to get to. Do you think that schema didn't think about cube planets before or did not have this suggestion posted repeatedly? The current solution was very well thought out and pretty much every...
    13. Criss

      Jath's big list of suggestions!

      Without being able to reset the orientation, a lot of people will hate that.
    14. Criss

      Jath's big list of suggestions!

      All players share the same "floor" though so why would we need that?
    15. Criss

      The Current State of Weapons

      Ugh. no guys please. Are you really are asking for your massive artillery cannons to act like machine guns? Come on. Theres a reason thats there. Hard hitting "shells". If the spread did splash damage that would be fine. Increase shot speed? Sure. But lets not forget that that they are intended...
    16. Criss

      Hull Mass Effect?

      Those are cubatoms I believe. I never touched them and there is a fair chance many others didn't either. It was some sort of way to craft things I guess. Not really sure. I think they are next to useless now though or have been removed.
    17. Criss

      The Current State of Weapons

      Well if thats the way it works then I gotta say I don't really like it. I thought it was suppose to only change how the damage was output, not add more. I guess it makes sense? Considering effect modules cannot add damage I thought that was how it was for all slaved systems. And while I have not...
    18. Criss

      The Current State of Weapons

      I will be completely honest, I do not believe that. I was told otherwise since the day the system was added.
    19. Criss

      The Current State of Weapons

      I feel like that would only be heavily used by people using pulse weapons. It would have to be more useful across the board for that to work. Uh. I am pretty positive that slave systems add no dps to their master systems at all. The damage output has to be the same for rapid fire and...
    20. Criss

      The Current State of Weapons

      I would personally like to see some sort of target painter. When a ship has a target painter activated and is targeting an enemy ship, its weapon systems or those of nearby allies could get a bit of a damage boost? Not much, but I think the real value would be for missiles. Using a target...