Search results

    1. Criss

      How to craft

      Op, you gotta keep in mind that the game is in alpha. In terms of numbers there is not a massive community and that even people that get early access to information do not know everything. That being said, it would be cool to see official update videos. Tominos stuff is great but its also not as...
    2. Criss

      How to craft

      A lot of the information isn't posted to wikis because the game is not big enough to warrant it. A lot of stuff is still out of date because crafting just got an overhaul.
    3. Criss

      Make EMP drain jump charge.

      Sounds more like an interdiction effect. Pretty sure interdiction will be a thing with its own module to place.
    4. Criss

      Greatly Expanded Instrumentation and Information Systems

      * Crys * " But I have never played KSP!" But seriously, it would be for velocity?
    5. Criss

      Greatly Expanded Instrumentation and Information Systems

      I actually found the map to be pretty awesome. I agree that it could show more information when looking at each sector, but for now I wouldn't say its a priority. It functions well enough and I get a general idea of my surroundings. By wireframe disk did you mean something like this? What...
    6. Criss

      Damaged Blocks

      I just figured since Jimmy mentioned inventory space, it would be better to separate it into two different outcomes instead of like 30 :D
    7. Criss

      Damaged Blocks

      Would you be opposed to the idea of scrap metal? If its below a certain percentage it is no longer mined as grey hull for example but instead as scrap. the Scrap can be prepossessed into hull again or other things.
    8. Criss

      Multiple warpgates on one station, and other changes.

      Right well I have never watched it, but last time I checked this game was not stargate. The number of suggestions that come directly from stargate lore astounds me because I really do not see suggestions in terms of the FTL coming from other notable sources of science fiction. Someone actually...
    9. Criss

      StarMade 0.17 Warp Gates, Jump Drives, and a lot more

      I feel like that is an exploit more than a useful feature.
    10. Criss

      Multiple warpgates on one station, and other changes.

      1. That honestly just sounds like laziness to me. We do not need one station to have the capabilities to warp you to multiple places. You could literally build a gate in the middle of spawn that lets you jump anywhere within range. That's not the purpose of gates. Its a network. 2. I would much...
    11. Criss

      Executor-Class Star Dreadnought

      So basically shields capacitors, shield re-chargers, power tanks and weapons systems do not require a specific design. They favor numbers and I think some of them including weapons are better grouped together. Power generators get bonuses for each block that extends them in any axis. Say you...
    12. Criss

      Starmade Logic Tutorials

      Basically the trigger is already acting as flip flop. Really the trigger should just give out a single pulse, as we can incorporate a flip flop with the other logic blocks. Hopefully logic will overall just be expanded to incorporate these functions in the blocks themselves.
    13. Criss

      Starmade Logic Tutorials

      I would just design it so the signal is turned off when you leave. One trigger in the front, one at the end.
    14. Criss

      Starmade Logic Tutorials

      Does the trigger block send a signal again once the object has left it? If so then the easiest thing would be to use a t-flip flop. It basically sends that signal and keeps it on as if it was a lever. Sending the signal again turns it off. There was a forum thread about it. If the trigger only...
    15. Criss

      Starmade Logic Tutorials

      Wouldn't that just be the invisible detector block connected to an activation block? As soon as something is there it turns on.
    16. Criss

      New Eden Fleetworks | EVE Online Ships in StarMade

      So I have a few updates and a video will be posted soon talking about some changes I have made. Below will be a large collection of screenshots covering some progress that has been made on the smaller ships. Changed the internals of the caldari shuttle entirely on all editions. I placed the...
    17. Criss

      StarMade Video Series

      Game update videos. Even though I read stuff here, if I miss tominos livestream then I would like to see it posted in video format. Ship reviews are cool. The games though. When you guys do those games where teams vie for control of a ship or flag, those are awesome. I do wish they were a...
    18. Criss

      Starmade Logic Tutorials

      Well I figured it out. My mistake. Turns out I need somewhat ridiculous setup. It includes a t flip flop and a clock.
    19. Criss

      Starmade Logic Tutorials

      Alright bench, time for your wizardry. I need to have a light blink once every five seconds or so. This is just an example. With your current setup for pulses and blinking lights it stays on for a second and off for a second. If I add more delay where you say to, it stays on for a longer time...
    20. Criss

      New Eden Fleetworks | EVE Online Ships in StarMade

      Lol well the thing is the original authors would be the developers of EVE. I'm getting the models directly myself and scaling them myself. But really it is necessary. This new method is so much nicer than figuring it out myself and faster. In the end their quality should be amazing.