First want to note down that this is a suggestion from myself.
So right now, we have quite a few decoration blocks but if we want the decoration that pleases everyone, many blocks are needed.
That's why I want to suggest this:
A special build mode in-game where you can design your block...
Why it would be less efficient blockwise
Well, the blueprint reader was made by an inventor from an America colony somewhere in space, they use feet and pounds and miles and stuff. scientists from European colonies combined the shipyard and the blueprint reader for the ultimate ship production...
dunno, having factory enhancers as upgrades would be okay too right? xD I always try to come up with the least amount of work for the dev team, this way they can put as much work into the awesome features that need more time. I guess from here on schema will create its plan. I do agree, having...
Why add a new blocks? All we need is old blocks with extra features when i said not easy to make something i mean not easy for the devs. Making an block in between doesn't reduce that. If you want to suggest something, always try to keep blocks to a minimum (my opinion)
You might be able to do that if they make it possible that you are able to set your NPCs route, then just let the factories do normal work and the NPCs are there for the animation. I don't know if that is already planned tho.
actually, it probably was as spaceships are manned by 1 player and ships are manned by manny people :P
dunno, the sun damage only starts playing when you get like really near it and I'm guessing that they are danger zones, the zones start damaging a ship once it loads that sector. just...
don't know about this, it all seems a bit too OP and besides that, it looks like a lot of information processing as the server/computer would have to calculate where a ship is every second, look if there is something in between them and the sun and then check which panels get power then check...
Well, I wouldn't really care where the asteroid goes, it would be used to drain mining income of enemies, making them travel further and further to mine tiny asteroids until they have to move their homebase. This is actually feeling more and more like something that should change :D
*happily...
That's actually a really good strategy for warfare :)
As far as I know, asteroids can't be docked. My asteroid tower was more like a Pokeball. It used collision to drag it.
I'm not sure how the respawning works atm, but all these things sound like a bad thing for someone. Either exploit or...
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