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    1. HolyCookie

      Recognized by Council Probability based instability of natural structures

      Little fun fact, 1 of my first experimental constructures with rails and stuff was an asteroid tower (verb) I'm not sure about the facts of servers but I'm quite sure that would mean that the server has to decay every single asteroid, in the whole galaxy. I do agree that mining every bit of...
    2. HolyCookie

      Read by Council Some Logic Stuff

      I agree about the tubes, they are kinda annoying but they aren't the cause of lag. I thought it was the cause and I have also asked a lot about it. Your circuit is causing the lag, the intense and bigger your circuit, the more StarMade has to calculate. I rather have an option to turn off the...
    3. HolyCookie

      Recognized Portable Remote

      Lone_Puppy To start a little discussion, how would you configure it? How can you assign the remote control to a block. I have an idea, but maybe you can come up with a better one.
    4. HolyCookie

      CIR - Term 2 Councilors Announced

      Congrats to everyone! don't talk about reaction speed
    5. HolyCookie

      Starmadian's Logic Showcase Thread

      Would you like to make that Arcade project a Team project? I'm about to release my second game! To be exact, I'm aiming to release it this Sunday, if school isn't too much in my way. I already released StarMade-conflict. A 2 player game full of action. My second game has even more action! And it...
    6. HolyCookie

      Modular Auto-Assembly Ships?

      All I can advice is wait for the update that makes rails able to move an entity between 2 entities. inter-movement or something.
    7. HolyCookie

      Brainstorm This #The Solution to Economy - The Exchange

      I'd like to have a trade system for trading in person. Right now the way to trade is drop your stuff and trust the person that he won't steal, or have a station. A simple system that allows you to open a trade hud where you can put an offer and see what the other playing is offering, then an...
    8. HolyCookie

      Really close to finishing this game now just gimme til sunday

      Really close to finishing this game now just gimme til sunday
    9. HolyCookie

      Space Cow Skin

      ahw damn I hoped for a black and white cow xD looks cool though, if you could just add 3d layers to it..... xD
    10. HolyCookie

      Request for advice

      Well, right now, the rails are triggering the entity to move, then the entity checks if it is possible to move, find out it's not possible and say STOP to the rails. The rail has a short memory, he tries it again after waiting a bit. Then the entity has to check again: "hey can I move now" he...
    11. HolyCookie

      Request for advice

      And don't forget the part where you add more entities for this special door effect you want. Every entity means about 3 extra blocks. But I can assure you that you don't need to turn off the rails for 1 tiny entity on a small ship, it won't make a big difference. The hardest part comes when you...
    12. HolyCookie

      Rhombicuboctahedron Planets?

      xD put the phrase wrong again, I meant there and then make a suggestion in my post xD If you want you can do it, but I guess having it in this thread is good enough, besides the story of schema already having his plans for planets. I do agree with what you said, that would make a way better...
    13. HolyCookie

      Rhombicuboctahedron Planets?

      lol I forgot the m, what I mean is 4m/8m in a way that you meant 4m or 8m. Do you know the block count of the planets we have right now? I think everyone would agree a bigger planet would be great, those who disagree probably have the processor problem I rather have a small planet where we can...
    14. HolyCookie

      Rhombicuboctahedron Planets?

      don't know about the current size of planets, but 4/8m sounds like premium computers only.
    15. HolyCookie

      Rhombicuboctahedron Planets?

      I get what you mean, kinda like space engineers right? 1 base block to start and build on. But are you then suggesting that planet surface shouldn't be cube based, or how would that work? I like the sound of it, I'd love to have round worlds, mostly because of RPG reasons. And if you suggest a...
    16. HolyCookie

      Recognized Bobby AI "Torpedo" Mode

      Idk if I'm saying something really obvious but there already is a way to make torpedoes by simply having a clock on it that keeps activating forward burst, the AI aims at the enemy, the forward burst goes in for the kill. For a minefield all you need is a ship with an enemy detector on it (from...
    17. HolyCookie

      Rhombicuboctahedron Planets?

      I don't know for sure but the "rhombicuboctahedron with 18 squares" isn't a good option as it would create too many entities. I believe I can remember the devs saying something about not wanting too many entities (really unsure tho) I personally wouldn't like the idea because either the planets...
    18. HolyCookie

      Is there any way to delete logic tubes from files?

      I'm satisfied with the information. Thanks for the care that you gave to the last answers, can now give it some peace, and get rid of some ideas that now seem insanely stupid. As Aynslei already said, thank you so much for the copy/past fixes on logic, it feels like the dev team wasn't given...
    19. HolyCookie

      Is there any way to delete logic tubes from files?

      The terminal isn't my project, it's Aynslei. I'm not sure what kind of terminal either, but 6528+ wires seems like some sort of computer-like thing. Stopping people from doing what they like because of a thing that can easily be fixed would be ignorant and mean. I'm not a programmer but I know...