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    1. Crimson-Artist

      fix the beams and quit screwing with feature additions

      Schema(I'm paraphrasing): "Alpha is for implementing core gameplay features" we're in the "rough outline" phase of development meaning that we should expect half baked features to be added so we as players can give necessary feedback on how it should be done. admittedly I think shine should...
    2. Crimson-Artist

      Point of having interior.

      To me crew members should be the anti-boarding party system. Since interior turrets are pretty OP as they get the motherships shields i expect astronauts to get something like a personal signal jammer to sneak past them. that would leave crew members to be the best line of defense so interiors...
    3. Crimson-Artist

      Turning Off the Atmosphere of a planet completely

      there might be some inconsistency between the config and the in-game options. i know there was a third option called "fallback" for a long time that was only recently removed so that could be it. I would change the config to "off" since it supersedes the in-game options and see if that works
    4. Crimson-Artist

      Turning Off the Atmosphere of a planet completely

      on the advanced settings in your launcher theres an option called "atmosphere shader". You can turn it off there
    5. Crimson-Artist

      A few questions

      1. As far as i know, No. Ships will only be able to be produced from shipyards which will be built on space stations. It would be cool to have homeworld style carriers that make fighters on the fly but sadly it looks like ship production will be a dry dock thing. Then again we will be getting...
    6. Crimson-Artist

      Damage Pulse + Missile = ?

      ya, Damage Pulse+Missile is broken atm. from my understanding its was suppose to shoot multiple pulses in a spread. If Damage pulse ever deals constant damage while the pulse is active then that could be extremely deadly
    7. Crimson-Artist

      Jump Ships

      the mass-to-module ratio of jump drives is pretty extreme. your ship would need to be comprised of like 70-80% jump drive modules just in order to have a super fast jump charge and thats not including the power requirements. extra jump drives can allow for a quick chain of jumps while also...
    8. Crimson-Artist

      Moon-Orbiter+Planet smsec 1.0

      Moon Orbiter (T) Indicates the total stat including docked entities Role: Artificial Orbiter Generation: V (T)Mass: 104.56521 (T)L/H/W: 26m/8m/13m (T)Power Regen: 26,598.8 e/sec Thrust: 265.1 Shields: 0 Regen: 0 s/sec Extra: Turret-like Orbit angler (T)Hull Points: Structure: 86,555 Armor...
    9. Crimson-Artist

      Large Ship Constructed with many smaller ships

      i haven't seen anyone do this yet but i have plans to make a pirate ship that does just that. Thing is I know exactly how to do it but I'm just waiting to see if we will get an improvement to the AI soon that will allow them to trigger logic when they go after a target (I know some one already...
    10. Crimson-Artist

      Implemented New Personal equipment: Flashlight

      Time to make more horror themed builds. That tiny flashlight would make my lost shangra-la many times creepier!
    11. Crimson-Artist

      Quick question on logic

      Drakkart already made a tutorial on the defensive push effect. here have a watch
    12. Crimson-Artist

      StarMade v0.19318 New Explosions, Tools, and Bug Fixes

      unless it changed recently I'm pretty sure that adding blocks in combat both increases mass and Max HP but does nothing for your current HP. (explains it at 1:03)
    13. Crimson-Artist

      StarMade v0.19318 New Explosions, Tools, and Bug Fixes

      that site is no longer being used as we can now switch to dev builds directly from the launcher
    14. Crimson-Artist

      StarMade v0.19318 New Explosions, Tools, and Bug Fixes

      just tested the damage pulse and they finally move along with the Ship! however this buff is off set by the fact that the pulse origin has been moved several blocks in front of its origin block. also damage is still dealt from the center of the pulse outward meaning that when i ram somebody...
    15. Crimson-Artist

      StarMade v0.19318 New Explosions, Tools, and Bug Fixes

      it will add mass and increase your max armor HP (Not your current) but unless your ship is really small then i don't think its going to be a big problem what about personal time based signal jammers for astronauts? say activating it gives you 5-10 secs of invisibility to turrets but has a 120...
    16. Crimson-Artist

      StarMade v0.19318 New Explosions, Tools, and Bug Fixes

      wait shouldn't the build inhibitor be a weapon that you fire at a ship to cause a ship wide anti-building debuff? cuz I may not be able to build near a boarding party but i sure can flood a hallway with 20-30 blocks deep walls of advanced armor to stop them
    17. Crimson-Artist

      Tanks: Awesome, but Impractical. (War tanks, not Storage tanks.)

      along time ago there was mention of vehicle cores as well as "Hover blocks". But that was over a year ago on the old website so imagine its no longer planned. however, if planets get optimized so they can be made even bigger without impacting computer performance then perhaps ground vehicles...
    18. Crimson-Artist

      The Rail show off thread!

      it works just fine. did it as a proof of concept so it lacks some finer tuning such as the orbit more closely matching the planets rotation as well as it not have a realistic elliptical orbit. I also had to crank my draw distance to 20,000 just to be able to see the moon from the planets surface...
    19. Crimson-Artist

      The Rail show off thread!

      Schine, I got your moons right here made using rails sunken into the planet core. The moon itself even spins on its own axis, although you cant see it here
    20. Crimson-Artist

      Planetary Shields

      or you could dock a ship to your homebased plate then build plex doors around the planet like a sphere. you basically transfer the home base protection through one ship that covers the entire planet