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    1. Stormraven

      A Work in Progress

      Ever have one of those moments where you realize you've screwed up a ship, and it would be easier to start over than to try and remodel the one you've got? Yeah... So the above model was disassembled, with all of the best pieces saved to templates. (The forge, the rooms, the logic display Hud...
    2. Stormraven

      Introduction thread!

      Ooh! You're right, that DOES sound fun!!
    3. Stormraven

      Wireless range

      You guessed my meaning exactly. LoL. Sorry, the sectors thing always gets me confused, they really should use different names. 3x3 cubes, huh? Hmmm... So having an unmanned wireless pulse would have a pretty short range. Can unloaded ships still be triggered by a direct player activation of a...
    4. Stormraven

      Wireless range

      I remember reading that wireless signals could reach anywhere in the same sector. However, I'm not sure how this would work if the object sending the signal was currently unloaded. (Which I believe could be the case, even if you are in the same major sector of space, yes?) Does anyone have...
    5. Stormraven

      Introduction thread!

      Hello everybody! I'm Stormraven, and I really love playing with Logic systems and experimenting with alternative technology design. Extremely small automatic jump drives for escape pods. Backup shield units for ship defense that activate when the main shield drops. Turbo-sublight engines using...
    6. Stormraven

      Return of Pipes!

      I've been using them to add some nice texture to maintenance corridors. :)
    7. Stormraven

      standardised cargo containers

      There's also the "cool" factor. That's not to be overlooked
    8. Stormraven

      standardised cargo containers

      I think the biggest utility of cargo pods comes in the form of ORGANIZED trade ships. Cargo pods all hold a certain amount of materials. Now set your mining ships to filter their product into different groups and ship them off to different containers. When they're full, just dock them at the...
    9. Stormraven

      Salvager Efficiency

      Looking over the sheet, the math seems solid. I can follow their steps and everything lines up with the "official" numbers. If I'm right, and that sheet is accurate, then that does lead to some interesting possibilities. That math would make Sal/Beams the best bang for your buck in regards to...
    10. Stormraven

      Salvager Efficiency

      Good to know! I'll double check it (just in case of unexpected weirdness), but thanks for the tip!
    11. Stormraven

      Salvager Efficiency

      So in theory, any multiple of a group size which would result in 200 salvage HP damage would be equally efficient, yes? If it dealt 400 per tic (for example) you would still be able to avoid partial block mining?
    12. Stormraven

      Salvager Efficiency

      Do you know if the wiki values for different salvage systems are current? Support Tool Systems - StarMade Wiki
    13. Stormraven

      Salvager Efficiency

      I read the same thing about the Sal/Pulse efficiency. However, when I tested that, back to back rows of 9 did far less than 1 row of 18. I'm not certain what metric the person who posted that was using to measure efficiency, but it does not appear to be mining speed.
    14. Stormraven

      Salvager Efficiency

      So I just went and tested this, and you are totally right! I can't really fathom why I'm the world the slaved systems don't do significantly more than the unsaved salvage. That's actually kind of upsetting...
    15. Stormraven

      Salvager Efficiency

      Ooh! I love the look of your salvage array. VERY nice! So you don't use any salvage slaves at all, even Salvage/Salvage? I was under the impression that this would be significantly less powerful than the alternatives. Is it just a power conservation thing?
    16. Stormraven

      Salvager Efficiency

      So I'm running into an odd issue with one of my larger mining ships suddenly salvaging much more slowly than it seems it should. I had read that Salvage/Pulse was a great way to quickly plow through asteroids, and that it was most efficient to arrange them in 9x1x1 blocks. Is this no longer...
    17. Stormraven

      A Work in Progress

      I got a bit more time to work on this, and BEHOLD! There was a texture update with new blocks!! Those new bars are AWESOME. Fabulous addition with multiple uses. The new pipes are also very nice. These added that last little bit of detail I think this maintenance corridor was missing...
    18. Stormraven

      A Work in Progress

      Thanks! No quarters yet, but the upper half has a lot of open space and I intend to create some. I also recently discovered that my RedAlert module was malfunctioning, and the redesign opened up a great big space right above that machine shop. I'm also planning a small med bay, and possibly a...
    19. Stormraven

      A Work in Progress

      So I've recently started putting all of my skills and know-how so far into designing an advanced mining ship. Specifically, one that's fully "logiced" up and user-friendly. It's still a work in process, but when it's done I intend to make it my first upload to the Dock here. I always enjoy...
    20. Stormraven

      Making AI more interesting

      LoL. No, but it could give you the correct response when you sing "YOU REMIND ME OF THE MAN." Also, Chess might be out, but I could totally program it to play "Global Thermonuclear War." ;P