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    1. FunnyBunny14

      My second IMO balanced config, this time for crafting

      Can you recommend a program for windows? Edit: Are there any other changes you would like to see? I'm thinking of changing hp according to the size of the block, but that would just ruin the balance for crafting, so I'll wait until we can say that we get better conversion recipes (you can't get...
    2. FunnyBunny14

      My second IMO balanced config, this time for crafting

      Is it easy for people to copy/paste? If it isn't, I won't change the file in this thread. I will try to make a diff file regardless, because it will be much easier than having to change every single value.
    3. FunnyBunny14

      My second IMO balanced config, this time for crafting

      The universe update is coming still. I'll wait for everything to be implemented completely first. I'll look into the diff file. Edit: Could you please help me out with the diff file? I don't understand what to do.
    4. FunnyBunny14

      New StarMade launcher v12 test release

      No, sorry, I was out of line. But it was mentioned in this thread about the launcher a few times, and, well, he did quote the download link, and then asked about where he could download. So I think that qualifies a bit as shouted across the whole forum. But seriously, I can recall a suggestion...
    5. FunnyBunny14

      Ultimate Power Regeneration techniques ^ examples

      :( :( :( Sorry. I was out of line. I won't edit my post, because that would make me someone who covers up his mistakes, and I don't want to be that person. I'll leave this post alone now, and @MrFuz : I am so, so, so sorry. I promise I will never, ever, ever do anything like that again. I do...
    6. FunnyBunny14

      Starmade Logic Tutorials

      It is hard to test the shield modules without shields. I was tweeking the blockbehavior config and that was the firstband only thing I noticed, because I was too lazy to get some shield modules.
    7. FunnyBunny14

      Ultimate Power Regeneration techniques ^ examples

      I just don't really like people posting things like this without checking all the facts.
    8. FunnyBunny14

      FTL Feedback

      I believe that the scaling to the wait ratio instead of the mass ratio is being or has been done.
    9. FunnyBunny14

      Ultimate Power Regeneration techniques ^ examples

      Just when you think you've sn it all you click this thread. You'd think people would know by know what the best setup is but no, apparently they still don't. Don't tell people what works best, because it can all be edited in the config. Well that, and the fact that if you are usjng the default...
    10. FunnyBunny14

      FTL Feedback

      Thust and FTL isn't unrelated. If your server speed cap is something like 1000 m/s, you might as well not have FTL.
    11. FunnyBunny14

      My second IMO balanced config, this time for crafting

      What I changed: All glass now only uses 1 metal mesh and 12 crystal capsules. Hull now only ever uses one metal mesh and 60 rock capsules in total. Not a lot of changes, but they are noticeable when you build large objects. The config is in the zip. Just replace the old one with this. I would...
    12. FunnyBunny14

      Thrust Mechanics Explained

      My thoughts: As long as the effects for warp, charge and hyper drive are extremely good and really cool, I'm happy!
    13. FunnyBunny14

      An IMO balanced config for beam effects

      This is outdated. Here is the blockbehaviorconfig section for: The salvage beam The PowerDrain beam The PowerSupply beam The Astro Technician (the repair beam in the config) If you don't want to do it yourself, just copy the config (it is in the zip) and replace the old one. I would...
    14. FunnyBunny14

      new planets

      Nah, the planned blocks for planets should fine. (The rocks will be the rock types that currently are used for asteroids.) I just think that: There should be something to fill the area around the planets. (Asteroids, moons, space stations, etc.) The default sector size should be 2000. There...
    15. FunnyBunny14

      FTL Feedback

      The excessive use of warp drives was a bug and should be fixed. My opinion: It all is awesome. I just want even better warp effects.
    16. FunnyBunny14

      Thrust, A different idea

      I think that there should be a second calculation. This calculation would use the amount of thrust per direction and use that to determine a top speed. That way you can build ships with loads of thrusters which has a huge speed in every direction.
    17. FunnyBunny14

      New StarMade launcher v12 test release

      Wow. Just wow. This has almost been shouted across the whole of the starmade forums, and then you say it again, but as an uncertainty. Wow.
    18. FunnyBunny14

      New StarMade launcher v12 test release

      ... ... ??? ?!!
    19. FunnyBunny14

      FTL is here! It's a StarGate!

      Well, it just is a better way to get out of battle before actually dying. You just have to survive while the warp drives charges, and your ship will have to be built specifically. Also, the range of the warp drive is 8 sectors. Standard speed limit is 75. 8 10,000 sectors is 80 000 meters...
    20. FunnyBunny14

      FTL is here! It's a StarGate!

      Ehhhh, aren't you forgetting about the bigger sector sizes? Once there is an option to have more asteroids per sector and to fill the area around planets a lot of people will be using bigger sectors, and then 7 sectors is a lot (70 000 on the 10 000 sector size, which I'm totally going to use...