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      Read by Council Grid based logic computer system

      It would be better if they just turned the display into a terminal and gave it inputs and out puts. Then you could connect a sensor to the input and anything you wanted controlled to the out put and then simply write a program using their script of choice. I can care less if it is LUA, BASIC...
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      Remote control

      Sorry, Keptic I gone through a bit of the forums there are a few short threads on mines. I only check the first 3 or 4 pages. The search system pulls into much stuff not related. Like it such as mining when you search mines. They didn't build in the minus sign so you could eliminate words you...
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      DayBringer

      The ship has 16 light weight turrets that hover near he ship and can rotate a full 360 on all 3 axis. There is also a pair of dumbire and pair of heat seeking missiles. Turret base is mounted below the ships hull so receives the full protection of the ships shielding and armor till they no...
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      Remote control

      In truth we some what mine areas as it is. Is there a things stopping a fleet from dragging a number of large turrets into location and surrounding a base with them. The entire idea of posting something like this is to give people a chance to chime in and offer improvements and stuff or...
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      Read by Schine Turrets

      You do realize you can put the turret docking system below the ships hull and just have air between it thus eliminating the turret flying off the hull issue. In fact you can make the turrets look like balls and simply have the float off of the ship so they can fire in a full 360 degrees sort of...
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      Remote control

      There is always going to be someone Over Powered to another person. There is always going to be someone who is better at solving problems better tactically and so on. Given the ability to build and design someone is going to always be better at that and figure out how to get the most out of...
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      Read by Schine Mobile Shipyards (shipyards on ships)

      The thing is you already have the two greatest balancing factors. You can't claim territory using a ship and a ship can't act as home base. As it is a planet compare to a space station already is a bad choice. You can put a lot more power in a space station than you can in a planet with ease...
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      Read by Schine Storage Suggestion

      Basically the easiest thing I came up with can be seen here. http://starmadedock.net/threads/dockable-station.21283/ I put a box in my docking bay. The loot in my ship is set to rotate to that storage by the doors. I then simply take it out of one and place it in the other. Once the loot is...
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      Remote control

      We also can't turn on cloaking or jamming remotely. If we could we could just fly a stealth ship up the location and drop it off or tow a mine into place. Just think it would be more fun if some stuff resembled more of what we can do in real life such as laying mines, remote cameras, remote...
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      Bigger weapons should have greater range

      Well bigger in real life doesn't always mean greater range either. IT all come down to energy equations. If your mass increases the energy required to reach the same velocity increases. Which would mean your damage increase. However if your mass didn't increase and you increased the energy you...
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      Planned Spawns

      USD's don't necessarily fit a ships design. As you can see the two different size cargo transports can both connect on my dock. A USD would be the size of the smaller ships cockpit while A USD can fit fine on the larger ship. The difference is 900 mass vs 4300 mass. Also shape of a ship and...
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      Station sector positioning

      I noticed an issue when you build a station to close to a sectors edge it has an increased potential to pop out of location. I am pretty sure this has to do with the way the game is handling spacial transformation. Anyone familiar with the issue can tell you what a pain it can be to try and get...
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      Remote control

      To bad there isn't remote cameras. You could control the craft forward,back,left,right,up and down. Just no yaw and pitch or role if push could be changed directions. Yep had to try it. I could think of a lot of nasty things to do with something like this given a few more functions. Imaging...
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      Rail ideas, brainstorms, and thoughts.

      I would like to see where rails can be connected across more than one object. Example a ship docks to a space station. Then rails can be used to load and unload various things. Such as maybe a tray of chests or just for looks as to make it look like the place has an actual work going on and...
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      Planned Spawns

      First, Love the updates that have been coming. The new spawn manager is a great idea. I can think of a simple improvement to it though. Allow building spawns of various ship types. It would be nice to see something like some fighters escorting a transport or cargo / merchant ship. Fixing this...
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      Pirate bases are useless to raid now?

      You sort your loot? I posted a thread with my solution to it. http://starmadedock.net/threads/dockable-station.21283/ I put a chest at each of my docking ports. I unload the chest in the ship to my inventory then dump it in that chest. It is then pulled to my storage area which auto sorts them...
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      Anyone else having issues with turrets not tilting?

      Thanks for the reply. I think I have it figured out. It means I am going to need to rebuild the turrets though. It would be seriously nice if the guns actually told you their consumption rate accurately. The guns says 69680 per a group. Which is a wrong. in total the gun has (804) 268 cannons...
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      Development roadmap?

      As for the AI not being the same. That is a choice they chose when writing it. Most my AI work has had to deal with real world navigation. When you kill someone there isn't a respawn. I guess it comes down to how I write AI code. That is probably why I see this differently from you. Most my AI...
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      Development roadmap?

      You are dead wrong! You stipulate in your contract the work is done for your company and the rights to it belong to you. People sell the rights to all sorts of works each and every day. Suggest you look something up before posting. A lot of Major game manufactures contract out work. If you...
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      Space Hauler

      I'll get to more of the appearance after I get more done. Just added automated doors to a second version of it.