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    1. Valiant70

      Game Balance DISCUSSION

      If RPS is all there is to it, it's bad. If it gives just enough advantage that size matters less then it's good.
    2. Valiant70

      Game Balance DISCUSSION

      Things should be slightly rock-paper-scissors, but not too much so. I'm thinking a modest increase to capacitor size would be a good idea, but not necessarily on the scale you're suggesting. We may get better results by striking a balance, which is the idea of the default configs anyway; to be...
    3. Valiant70

      Game Balance DISCUSSION

      Not necessarily. That would still be for high-alpha ships. Sure, you'd see a lot more ships with high power capacity than there are now. There would still be design decisions to be made about whether to devote more space to shield capacity or power capacity.
    4. Valiant70

      Planned Starmade as an Astronaut

      I'm going to quote the most important post over here for reference's sake.
    5. Valiant70

      Better joystick controler support.

      I've been annoyed for a long time about Starmade's lack of joystick controls. The game "has" joystick compatibility, but the controls don't work. You can't shoot worth a space crab's booty and there's no way to use the throttle.
    6. Valiant70

      Game Balance DISCUSSION

      The arguments against this are actually pretty shaky. It's worth considering. Alpha damage is a tradeoff against sustained damage. Both have their strong points, and there are defensive setups to combat both. Most warships today seem to have a balance of shield capacity and recharge, but if...
    7. Valiant70

      Vector Velocity Indicator

      If you want to get technical, a vector quantity contains a scaler within it by definition. The magnitude of a vector is a scalar.
    8. Valiant70

      Black Hole

      I like the rippling effect better than a spiral, myself. It's easy to make a back void in the background by applying an animated lens flare. The image I shared above actually looks like a window to its destination because it's a wormhole, but I don't think Schema would have to get that detailed...
    9. Valiant70

      There are more useful things than "eyecandys" in games

      I assure you the dev team is working on it. Bench can probably name off several things that were done just recently and a few upcoming things designed to address the concern you expressed here. I can tell you there have been some SERIOUS optimizations for servers, one of which reduced database...
    10. Valiant70

      Black Hole

      All I really want to see from the current black holes is a better visual effect. Maybe something along these lines:
    11. Valiant70

      Recognized Advanced Build Mode Ruler

      I want this for Christmas.
    12. Valiant70

      Game Balance DISCUSSION

      Y'all goofballs have been making a lot of work for Lancake trying to keep the suggestion thread clear of discussion and other non-suggestion posts, so I made this thread. How to use this thread: Quote a post from the suggestion thread (reply button works) Select the code the forum generates in...
    13. Valiant70

      StarMade v0.19538 - New Thruster Mechanics

      We could probably come up with some sort of grouping effect that would be more interesting than what we have now. There are a lot of things that would need to change about the weapon system, though. Right now if you want a cannon to punch a bigger hole, you have to finagle the outputs of a few...
    14. Valiant70

      StarMade v0.19538 - New Thruster Mechanics

      I don't like power either. We need something entirely different from its very core. On thrusters, weapons, etc: As a matter of fact, if I were to pick one building feature to make more complicated, weapons would make more sense. Thrusters in the current game seem to be a sort of propellantless...
    15. Valiant70

      Game Balance Suggestions

      Suggestion (first on-topic post I've seen in a while!): Increase max rail speed greatly (10x or more if possible), but leave default speed the same. This way rail contraptions should stay the same unless people plug in a rail speed controller and max it out. EDIT: Please follow the rules of the...
    16. Valiant70

      Password block

      I'd like to see this in the final game. There are a number of uses for it.
    17. Valiant70

      Vector Velocity Indicator

      That would annoy me.
    18. Valiant70

      Planned Starmade as an Astronaut

      That depends on how involved we want gun design to be. If the blocks get grouping effects like some of the ones on ships, then actually placing blocks would be needed. If players don't seem to want their guns to be that involved, just throw stuff in there.
    19. Valiant70

      Vector Velocity Indicator

      Right now I pretty much have to play with space dust particles on because otherwise I have no sense of which way my ship is moving, and that's just annoying! With the thrust update this may become even more critical as a lot of fast ships may use quite a bit more thrust for their forward and...
    20. Valiant70

      About the big radar display...

      There's a setting for the radar display in the upper-right of the screen that makes it larger and easier to read. The trouble is it covers the top half of the speed and power meters. I really like the big radar but I really need to see my other instruments too. How about a fully-resizable radar...