YEEEEEESSSSS!!!
EDIT: Derp. It only teleports you into the ship. You can't exit back to the shipyard computer. This is not as useful.
Please report the bug:
Please reopen this bug report: ⚓ T891 Repair from Design Corrupts Design
Incorruptible added steps to re-create the bug months ago and no attention has been given to this very serious bug. Ships with turrets cannot be repaired without corrupting the design.
Unless java has a built-in function for this, it's something that Schema will need to write once and apply to any place where large numbers appear.
I'm not sure why you consider this so low-priority. It would make every large number in the game more readable. Currently, I have to count the...
I want to learn about wrapper programs for Starmade but I don't really know where to begin. I've never used a wrapper before and I don't know what capabilities a wrapper would have in Starmade. If anyone with experience reads this, could you point me in the right direction?
Thanks!
This really is good news. The shipyard bugs destroyed someone's hard work on my home server. Any word on fixing critical, missing quality-of-life features like entering/leaving a shipyard design core from the shipyard computer? Or will those continue to be ignored for months and months?
I've seen a lot of threads with planned tags lately that only vaguely match their counterparts frequent suggestions. Some have given me the distinct impression that someone read the title and slapped a "Planned" tag on something without reading the meat of the post to find that it's something...
I see the future of starmade as something like a fusion of the good parts of tech-modded Minecraft combined with something like Wing Commander Privateer, plus a lot of unique things that set Starmade apart from any other game.
End of the Hunt (Planned features: Improved planets, Bounty System...
I can practically guarantee from Schema's comments that he won't do anything to make empty space more boring or annoying to fly through.
Bench , there's a planned tag, but does this just mean a rework is planned or that the removal of grid-bound star systems is planned? These tags are...
Gravitational assist only works sub-light. There's less stuff to do in void space so due to gameplay reasons, we want to move through it faster. This is really just a side thought for this thread anyway. It probably should have been a separate thread.
I'm pretty sure white holes would vaporize...
Starmade's universe is composed of a grid of sectors. This is a basic characteristic of the engine that will not change; it will only be debugged. That's fine. What isn't fine in my opinion is that star systems are treated the same way. Stars can only be offset slightly in their system blocks...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.