Search results

    1. NuclearFun

      Missile turret not rotating with BobbyAI?

      Hi! Sorry for the late answer. The FoV gets calculated from the ship core, neither Bobby AI nor weapons computer seem to play a role in the actual targeting.
    2. NuclearFun

      CNY (Caldari Naval Yards)

      Welcome back!
    3. NuclearFun

      Snataris Colonial Fleetyards - NEW: HoloSuite Ultimate Edition

      Congratulations! That badge is very well deserved!
    4. NuclearFun

      NuclearFun's Ships

      Thank you all, i wanted to show some action but the AI fights with turrets are just gruesome to watch, we definitely need some more optimization on that end. does that mean i have to do a second one?
    5. NuclearFun

      https://www.youtube.com/watch?v=DNKXgqdpG5A

      https://www.youtube.com/watch?v=DNKXgqdpG5A
    6. NuclearFun

      NuclearFun's Ships

      Hi! I have been bored and stupid... so i did a youtube video
    7. NuclearFun

      Bobby AI: can it be activated with logic?

      May i direct you at http://starmadedock.net/threads/regarding-turrets-logic-control.7386/ I think we want the same thing :)
    8. NuclearFun

      Recognized Regarding turrets (logic control)

      Recognized! Yay! :) As we currently do not have a way to remotely activate the turret AIs and i expect that to return, i hope that at least part of those suggestion could be implemented along the way.
    9. NuclearFun

      New Councillor + Impeachment process

      congratulations! although i fear that the council will soon be dominated by one massive AI ship and a bunch of drones :D
    10. NuclearFun

      A well-written article on ship classifications

      thank you for sharing!
    11. NuclearFun

      How can the player council vote out a part of their popular vote?

      sorry to say, but this is just flat out insane.
    12. NuclearFun

      centrifuge builds (ESS-Arroway)

      really nice, just one small nitpick: the Coriolis force isn't what you want, the Centrifugal force is.
    13. NuclearFun

      How can the player council vote out a part of their popular vote?

      what would be wrong with that?
    14. NuclearFun

      How can the player council vote out a part of their popular vote?

      thanks for being honest (i knew mentioning you was probably the weak point in this argument :p). Still (even if i would exclude more people), with the rest + Vanhelzing my conclusion still stands true.
    15. NuclearFun

      How can the player council vote out a part of their popular vote?

      One last argument to counter all those conspiracy theories: Comr4de Crusade Dalmont Megacrafter127 SkylordLuke Sven_The_Slayer + Vanhelzing None of them were ever suspected of any anti tomino stance before (as far as i have seen), with (as far as i remember) Vanhelzing even defending tomino on...
    16. NuclearFun

      NuclearFun's Ships

      ah damn it... i did forget to leave out step (a2) Null Pointer Exception :(
    17. NuclearFun

      How can the player council vote out a part of their popular vote?

      Well, at least admit that you hacked jaths twitch stream with that pastebin link!!!111!!!
    18. NuclearFun

      NuclearFun's Ships

      yes, if you are going to implement this you need to be aware of the weapon output (in this case it is situated just below the camera), it can be a little bit tricky with the collision and firing arcs (you somehow need more free space behind for the missile not to hit the base/ship - i hope that...
    19. NuclearFun

      How can the player council vote out a part of their popular vote?

      his behavior was well known before, all this was no surprise...
    20. NuclearFun

      Bohemian Builders

      That is just amazing!