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    1. NuclearFun

      NuclearFun's Ships

      Sleipnir - Light cruiser Even that ship (11k mass) is enough to produce Null Pointers (well, i guess the turrets are responsible for that).... i will delay the release till we finally get a new release version :( It works very nicely in the current dev build though (i am starting to hate...
    2. NuclearFun

      https://www.youtube.com/watch?v=9xBFD6FQiKo

      https://www.youtube.com/watch?v=9xBFD6FQiKo
    3. NuclearFun

      NuclearFun's Ships

      Right now none of my old ships got an update uploaded (you can check the last update date) as big ships still bug out completely when you try to spawn them in. I have some updates done though and will release them if those issues gets fixed.
    4. NuclearFun

      NuclearFun's Ships

      Hi! As i was hiding from 30°C+ and the Sun i started (and nearly finished) a new project: It is a light cruiser, around 11k mass and only 178m long (although it feels bigger). With bigger ships and more complex rail builds (the siege destroyer above refuses to work as he used to) still...
    5. NuclearFun

      Dev Blog : June 2nd 2015

      I asked if we get a hotfix and bugfix prior to the next feature patch
    6. NuclearFun

      Dev Blog : June 2nd 2015

      Hi! Really good job on those updates Bench! I love the new features on the Dev build, so much cool stuff - but i was waiting on a hotfix for mass enhancers and the spawning issues, does that mean we get those fixes only with the next big patch?
    7. NuclearFun

      Snataris Colonial Fleetyards - NEW: HoloSuite Ultimate Edition

      Awesome! we definitely need a "shhhh" sound block for those sliding doors!
    8. NuclearFun

      NuclearFun's Ships

      Ah... yeah!(?) (what did i do?)
    9. NuclearFun

      NuclearFun's Ships

      Hi again! i uploaded the two shown fightercrafts Vargr - heavy fighter/light corvette: Fox - light fighter i recently watched a lot of Vikings so Norse mythology names incoming ;)
    10. NuclearFun

      Fox light fighter A1R2

      A 232.9 mass light fighter craft, built to be fielded by cruisers and carriers (so no jump drive).
    11. NuclearFun

      Vargr Corvette A1R3

      a 1.2k mass light corvette/heavy fighter. Built to serve as a support craft for bigger cruisers and solo pirate hunting
    12. NuclearFun

      NuclearFun's Ships

      Hi! Archer - siege destroyer (concept build) I have been playing around with rails since the sentry drones worked out so well the outer arms field anti missile turrets while the fixed missile launcher give a lot of sniping potential (very low field of fire and dps though)
    13. NuclearFun

      "ai master control block"

      I agree completely, you should be able to play the game without using the GUI/structure tab. Imho using blocks for that just fits the philosophy of starmade (that was also why weapons sliders got removed)
    14. NuclearFun

      Is Starmade a Steam scam ?

      500k block equals to 50k mass, starmade is free to play, thread is useless... /ignore
    15. NuclearFun

      NuclearFun's Ships

      the biggest problem is that i have to find a name for those if i want to upload them, that is why i usually pair small ships with cruisers :D
    16. NuclearFun

      NuclearFun's Ships

      Well, as the old ones have served for way more than a year they definitely needed some replacement :) This is the actual production model: for drones i settled on a sentry drone design (EVE like)
    17. NuclearFun

      Almond Industries (update #10)

      Holy Sh... that looks awesome! Welcome back!
    18. NuclearFun

      Before making a suggestion...

      After reading multiple threads that suggested stuff that a) was at some time in the game (and got rightfully removed) b) was already suggested (and rejected) c) was and still is in the game i started to compile a list of things that were in game or already got suggested, after writing it...
    19. NuclearFun

      Warhead as bullet for missile module

      As i am still the only vote against this, here is why: -One warhead per missile? So big missiles with slow fire rate use still only one as do fast firing swarmers? -Ammo + power, just ammo? That would be a balance nightmare. -Turrets with missiles? That idea with the wireless sounds just...
    20. NuclearFun

      NuclearFun's Ships

      Hi! Small little update: I am still in the process of refitting old ships: as soon as a patch hits that fixes that spawning in problem i will upload them. That big ship problem brought me back to building smaller ships and turrets though: A corvette/heavy fighter light fighters/drones...