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    1. NuclearFun

      Ask, and I shall Answer. Criss' Q&A

      Hi! In your vids - there were some instances where you alluded to direct communication to "the devs" - i am guessing calbiri here... what is up with that?
    2. NuclearFun

      Dalmont Q&A - Let em' Rip!

      Hi! You kept relatively quiet here, especially compared to your well deserved fame as a ship creator... so i have a lot of questions: What are your thoughts on the current balancing? In your eyes, what are the 5 worst things currently in Starmade? What balance-change/implementation/suggestion...
    3. NuclearFun

      Docking should be split: Rails, Turret, Fixed

      That actually makes a lot of sense, a turret (maybe consisting of 2 or more sub-entities) would need a core though as it has to be independently controlled by a player or an ai (there has to be a way though to control the barrel... weapons computer maybe). That would also ease the balancing of...
    4. NuclearFun

      Docking should be split: Rails, Turret, Fixed

      Well thought out, i completely agree. A small thing i would add to that is the suggesting that deactivating a turrets ai resets the turret to its initial facing (so retractable turrets are actually a possibility). Depending on how well the collision system works (as far as i have seen it, it...
    5. NuclearFun

      Ship interiors (Feeling Skylord Luke's pain)

      honestly, i am a little bit angry after watching the mentioned review...
    6. NuclearFun

      Black Mamba Assault Carrier WIP Update 4/8

      looks amazing, i love what you have done on the underside!
    7. NuclearFun

      NuclearFun's Ships

      So i have been infected by the latest turret hype... as this makes building new and refitting old ships somewhat unsatisfying all i am doing now in Starmade is looking through the community content catalog, downloading ships and taking a stroll through them (if anyone has or knows of a must see...
    8. NuclearFun

      Starmade and Degenerate Strategy

      Yes. The accuracy would be solely depending on the weapon system, removing the need for an inaccurate AI and so making sniper turrets more viable while ciws turrets more or less stay the same and having a small balancing effect on player used weaponry (core drilling gets harder for instance).
    9. NuclearFun

      Starmade and Degenerate Strategy

      instead of cutting down the range of rapid fire guns i would prefer to give faster firing weapons a lower accuracy ...but that would also need an AI redo. That would also cure the sadness that is an AI using a sniper cannon.
    10. NuclearFun

      como enviar naves

      Get a hoster like http://pt-br.tinypic.com/ to upload your pictures
    11. NuclearFun

      Surprise Dev Update

      In Addition to Svens comment... will there be a system so we do not have to load in the parts of the turrets separately?
    12. NuclearFun

      Dev Blog : March 30th 2015

      This is getting very interesting. :cool: Really appreciate that you phase out the old docking system instead of killing it outright! Also: good job Bench with the dev blogs!
    13. NuclearFun

      NuclearFun's Ships

      Diplomatic convoy: Doing some dusting of older ships, replacing the damaged crystals and updating logic systems and other stuff.
    14. NuclearFun

      Manticore - heavy destroyer - Dusting and polish

      Renewed the crystals on the ship and the docked entities. Some small alterations (logic systems now more in line with my newer ships, a few system adjustments).
    15. NuclearFun

      Council - Applications are now open!

      OK... then lets be frank: Honestly, i am surprised that you apply...
    16. NuclearFun

      Council - Applications are now open!

      Well... after witnessing the very recent "discussion" in chat and how badly it ended i renew my call for a more constructive debate.
    17. NuclearFun

      Copy/Paste how to autolink salvage?

      One very easy solution would be that you use the replace tool, replace salvage modules with salvage modules while you have the cpu selected. Also you could just build a wall of salvage modules in front, connecting all modules together, then link them and remove the wall again.
    18. NuclearFun

      Council - Applications are now open!

      That is speaking frankly... :cool: - i like that :D
    19. NuclearFun

      Council - Applications are now open!

      Remembering how bad the last few major discussions (e.g. at every bigger balance change) went and after reading this i think it would be really sad if this is going to regress to a mere popularity contest. There is no denying that there are quite some conflicts laying dormant in the community...
    20. NuclearFun

      Council - Applications are now open!

      If it were that bad as you imply then the council idea is doomed from the start, better get it out there in a civilized manner before things get worse because of an contest election that is bound to incite drama.