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    1. NeonSturm

      Cockpits. Like, COCKPITS. No, you... person, you get to sit in a seat and drive.

      The core is a seat, controller and camera at once.But for linked seats and cameras it acts like a controller. Other linked objects (weapons, other controllers and thrusters) allow you to use these. Just link 1 representative thruster or implement something like...
    2. NeonSturm

      Fluids are fluids.

      The delete button is called a "Moderator" :) I would also like to have this spam removed. Encourages peoples creating a new thread, discourages peoples from reading through thus makes us missing content. Just let a block with a free place to it's side move a block above it to this side. Store...
    3. NeonSturm

      Logic Engines (aka Auto Pilot)

      15 minutes at 100m/h. 37 if peoples on some server choose that big ships should only have thrust for 40m/s.
    4. NeonSturm

      Disintegrators (un-nerfing)

      Just make everything containing dis-integrators hostile to everything in the direction it is heading to. I made a 7*7*6 dis-integrator launcher ship (dis-core-dis) which can fire 5*4 in 2 waves or each one solo by activating an activator (push-cannon) Only reasons for two dis-integrators are...
    5. NeonSturm

      A pain for me at least(ship core exiting)

      Fighters should always have a 3x3x3 interior behind the core currently and either a 1x1 hole in floor/ceiling to enter/leave while aligned. Do you essentially suggest that this 3x3y3z cube required for the player to spawn should become a 1a 1b 3c with 3c containing the core + 2 empty blocks in...
    6. NeonSturm

      Sensors Anyone?

      I like how EVE-Online does it. There should be many more hidden objects that you can discover. At least in populated sectors. I especially like the idea of accelerator gates which aid navigation, but there should be a reason why you are unable to line up your ship with the object and just fly...
    7. NeonSturm

      9 over 10 fraction redundant. Ignore this.

      But I figured out that 3 single AMC barrels create more push than 5 linked :( Maybe just a temporary issue... I hope
    8. NeonSturm

      Cockpits. Like, COCKPITS. No, you... person, you get to sit in a seat and drive.

      How about: Cockpit = camera Core = seat + controller. Seat = just a seat, gains hot-keys and cameras from a controller. Controller = configurable hot-key bars and slaved cameras/computers/... That allows passenger-seats (without linked controller). It allows multiple seats with the same...
    9. NeonSturm

      Thruster positioning and maximum speed

      You want to limit max ship speed (maybe as % of the server's max speed) and the time to reach this max ship speed separately? I really like that. I just miss a drag big ships have on small ships, causing them to move in relation to big ships, making navigation in and around moving ships easier...
    10. NeonSturm

      Push Effect + Clock = Cruse Control!

      I thought they are deprecated? :p
    11. NeonSturm

      Bug Use copy+paste to clone items (suddently you have more items out of nothing)

      Wasn't clear from the description that it is the same bug. I hope, I will try it.
    12. NeonSturm

      What do people think is most important for the game now

      1. This game needs a easier configuration ability "(a mult b) pow c mult d" is nice to compute, but hard to understand for peoples. Peoples want to enter xX in: aT mass * %thrusters == aE efficiency (for cores + a few blocks) bT mass * %thrusters == bE efficiency (for medium ships) cT mass *...
    13. NeonSturm

      Push Effect + Clock = Cruse Control!

      they still work?
    14. NeonSturm

      My idea of fixing the common starmade exploits

      I think the stock limit should be value, not amount. Maybe let a shop links to Plex-Stores to save blocks to sell/buy - like a computer links to weapon blocks.
    15. NeonSturm

      Contest suggestion: planets and Planetary segments

      Some structures need to be linked to each other. Farms linked to fields and wind-mills High-tech refineries to orbital lifts or landing platforms for shuttles Structures which belong together should spawn together. Maybe parts from different people's submissions could merge into one structure...
    16. NeonSturm

      Bug Use copy+paste to clone items (suddently you have more items out of nothing)

      I think it should be highlighted as a feature as many others in single-player will think it's a bug. And especially newbies playing this game the first time. @AndyP what do you want to tell us about the auto-mirror blocks issue?
    17. NeonSturm

      A Manifesto on the Relationship Between Fighters, Titans and AI

      But if it is too limited, you get Luke-Skywalkers blowing up Death-Stars by throwing infinite bombs onto it from a tiny invulnerable spot
    18. NeonSturm

      Perfect StarMade Improvments and New Features wish List

      1. There are always peoples which aren't on the server when the prices aren't set (which may be a high-reward stage) and join after the prices are altered due to player-influence. 2. Just imagine you are in a time-zone 1 hour later than most peoples buying/selling. You will have to deal with...
    19. NeonSturm

      Who else doesn't like the new planets?

      I guess cubes are not that hard to implement after the ship's gravity changes. But I think that is something for the late development stage. I want to see access to random build features to allow you changing the planet without making it look unnatural. Also allowing access to terrain in ships...
    20. NeonSturm

      Ultimate Ship Building Process!

      Replace "block" with "block" should be an in-game feature. At least this one.