Agree
Real life car motors run on 70% power, because old grandmas should be able to use it without getting it to explode.
But if space rockets fail at start, they may explode violently.
But that would force you to be on...
Maybe just limit the number of stations you can build/destroy on a single day.
And as I said above. I don't want to have to track down every single hidden (black/invisible) block far away from the radar-blip of some station.
You can make a station with 2...
Read the title :)
I can be just a visual continuous or doted line for now.
Later we can think about adding polar lights :D but that is not even necessary.
On Earth, the equator is roughly in middle of two white poles. Radial orientation is supported by the ocean vs land and visual landmarks...
Hidden outposts protecting your faction core territory - I like it! :)
But let's say I play on a server where a station has a maximum of 4 stations around and needs 4 stations to be invincible (many invincible).
I would make stations with many black hull blocks spread (solo) over the whole...
Hull should be required for vital systems to work. 2 hull supports 1 vital part (or some ratio alike) to make decorative stuff have less impact.
Additional decorative blocks should have less mass.
*rage about not fixed issue :)*
Yes, "blind" spot and it was (partially) a joke. (can't edit :( )
Sometimes I want turrets more accurate if the owning player is logged out, or the mother-ship docked to a base.
I think in offence players should have advantage, in defence turrets. But that will be hard to justify.
In case you...
True, thus I suggested once to make everything with dis-integrators which flies toward you enemy (maybe except it has a faction module set to same owner)
Logic chains are against stealing/grievers (area triggers kill players (pulse), broken logic chains deny the loot)
There is no way to...
Yay BUGS !!! Call Batman (bats eat some bugs) :)
You need elements like (input --one-way-> or <-two-way-> output) for being able to set it to 1, not 0 and (input --one-way-> and <-two-way-> output) for being able to reset without setting it.
The combination of clock being able to reset and...
Against grieving you have self-destruction once some blocks in a logic chain are destroyed.
Against trolling you have turrets.
Did you not see the part of my post where I said: "Even if there will be another type of shield blocking these types of damage" (meant collision+dis-integrators)...
You need 7 bits for minutes and 7 for seconds --linked-to-> ( (unset -> or -> not), set -> and -> per Door )
=> 3*14, => 42 logic blocks for decoding two 7 bit values for doors.
Why did you not use just one timer and binary adders?
(bit & prevOverflow) | overflow -> overflow
(bit |...
Always I find one it got already reported.
I wish I would know how I can get the option which causes most lag without testing each one disabled (would help with deciding which initial settings to choose too = Newbies and players with new PCs / lost settings)
Would definitively be easier if we had 4|8 bits per block and the ability to link 8|4 of them to a 32-bit element :D
*thinking about space engineer lags :)* Or X-Box for space engineers :p
I really want copy+paste, but you would still have to connect all RAM modules to a single (or some...
What are your favourite block/weapon configs?
I would prefer decoratives and basic hull (mostly) to be very cheap and not made out of shards but out of wood, rock...
Lights and Binary Logic should compare to hull and displays should compare to 10 binary logic blocks.
Vital parts (energy...
http://starmadedock.net/content/contest-neonsturm_pyramid.932/
Combat ready because abandoned and ripped of most important parts :D :p
Maybe not the best one, but to show newbies that they can do awesome things with such a simple shape / some gimmicks.
I would like old content also be kept in an archive (and linked) so that peoples know what has dropped from game before they join StarMade (and maybe not suggest same things over and over again :) ).
Also a in-depth mechanics section maintained by volunteers about links to useful sides (What is...
I hope once schema can make displays visible if behind glass.
Currently it is the only way to protect them from edit if they are public in a password-locked room.
Why is the screen itself not part of the block texture while only the text is rendered? That would allow you to customize it easier.
OpenGL does and Java supports OpenGL.
But a lot of physics in StarMade may be too optimized for Blocks and would require maybe 30% (randoom number) more CPU-time if these blocks would have realistic collisions meshes.
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