Search results

    1. Winterhome

      Thruster Rebalancing and Capital Ship Docking

      For the sake of realism and multi-person gameplay, a small ship shouldn't be able to go as fast as a massive one. "But sir, smaller ships have less weight to push around!" Yes, but there's no air resistance and the thrusters are everything. It's not size, shape, etc. that matter - it's the...
    2. Winterhome

      Eden Hall

      How long is the Lion Fish going to be, and what colors do you imagine it being? I might be able to put something together.
    3. Winterhome

      Serenity

      I\'m curious as to how you\'re going to do the cargo hold and the engines.
    4. Winterhome

      Reactor Breeder - A Genetic Algorithm for Reactor Design

      Maximum block dimensions for the furthest out layers, perhaps, but not necessarily in the same branch pattern we always use. As we get further in, we use smaller and smaller boxes to handle the space.
    5. Winterhome

      Fried Blox (ship)

      Doesn\'t matter, double AMCs will still poke holes in hulls.
    6. Winterhome

      [RP] Eternia [DEAD, don't apply!]

      Age: 22 Personality: Noble, weak-willed, angry, quiet, loner Bio (YOUR CHARACTER) (one paragraph minimum!): I grew up with my mother. She was extraordinarily hard-working and intelligent, managing to secure a position as a reputable computer scientist. Myself, I was always more quiet and not...
    7. Winterhome

      Brakkio Tech

      Also - if you\'re going to make that much power gen, I\'d recommend replacing the entire structure of the cores with single rods that don\'t touch and put more shields between them.
    8. Winterhome

      Forcefield doors and slide doors

      I\'d love them. You have no idea how much I want to have a PlexGlassDoor block of some sort at the very least. Be able to see out of your hangars and whatnot, yo
    9. Winterhome

      Another FTL idea, gate/wormholes

      Jump Drive: In the event that you\'re sorely outnumbered, you may need to get somewhere else really, really fast. The Jump Drive block would be able to open a wormhole, in which the size of the wormhole is based on the number of Jump Drive blocks being used. The power consumption would be...
    10. Winterhome

      Nerf Pirates

      It\'d appear that pirate ship purchases are scaled by price... The vast majority (read: 90%) of my pirates are buying my mini-fighters, which are about a quarter of the price of an Isanth-IV. Others are buying a turret that I put in the catalog to easily rebuy over and over again. I have yet to...
    11. Winterhome

      New Npc...

      I second this. Rather than just having boring old shops, we could very easily have outright stations with both docks and mooring points attached to transport tubes. The actual shop would be an area of the station branching off of a common area along with a bar and a mission board for randomly...
    12. Winterhome

      Astronaunt Equips

      2x2 ship, mounted with a power drain beam, a salvage beam, and a couple computers. Ram the target with a few Disintegrators on a stick and fly in. Then proceed to do incredible internal damage by forcibly removing their generators.
    13. Winterhome

      Brakkio Tech

      For that size of a ship, you should probably try adding swarms of tiny turrets for distraction and anti-fighter roles.
    14. Winterhome

      Borg Cube

      Should also consider throwing down turrets every now and then. Might be able to get away with one turret every 100m or so, but I\'m not sure how the engine would like that much AI :P End up with more turrets than you\'ll ever have enemies, no doubt.
    15. Winterhome

      Exploit to Make Missiles Ignore Shields

      Retested with my gunboat against my carrier class, which has 72k shields and 12.7k regen. Same missile batteries did absolutely nothing of importance.
    16. Winterhome

      [ESI] Evolution Starship Industries I Maelstrom download is here!

      I accept your invitation, though I\'m still new to the art of detailed ship design.
    17. Winterhome

      Onzoushi - the floating castle project

      For detail work on the rock below the top of the island, may I recommend spamming it with some salvage cannons to make it more smooth/jagged and less blocky?
    18. Winterhome

      My BattleStar Galactica Project

      Impressive detail! The large one seems like it\'ll be big enough for a full crew of 2,000 people. :P May I recommend that for the large ship you have access tunnels to the main guns so people can man them from beneath, and potentially exit the turret safely too? A ship of that size would be an...
    19. Winterhome

      Exploit to Make Missiles Ignore Shields

      I noticed this while playing around with my Very Heavy Bomber, the Pacifier. 20 d1000s, 20 KBs, 210ish damage per rocket. Shield capacity is roughly 11,000. One salvo of d1000 rockets should be doing roughly 4300 damage, but it\'s got no problem completely bypassing the shields on the second...
    20. Winterhome

      Azcorp Naval Service

      Apparently it was a hell of a typo. Must\'ve gotten it mixed up with something else. Fixed the stats - be really, really nice if I managed to pull that one off, though.