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    1. NeonSturm

      How much do like Schema's work so far?

      Who decides what is a good idea? I think those which are: easy to implement unlikely to produce other errors well thought out satisfying many flexible and ready for SM's future need to be collected somewhere. Our suggestions forum has so many threads and so many versions of each idea that...
    2. NeonSturm

      Solar Panel

      I wish players could set something like : blockBehaviourConfig . . fuel . . . minID = x . . maxID = x . . wasteIDOffset = -1 or -10 ((ID gets subtracted by this value after being used to get ID of waste product)) . . powerPerFuelUnit = x or {x, x, x, x} ((for first IDs, last number is used for...
    3. NeonSturm

      Forcefield blocks.

      Why can't you use both? Forcefields to protect doors from harm and maybe to protect against teleporting out. I imagine sci-fi prison breakers can break anything but forcefields. Do you know what is an even worse idea than to rely only on force-fields? Making prison cells without toilet (aka...
    4. NeonSturm

      Starmade Logic Tutorials

      1. Surround your trigger area in area triggers. 2. Surround this area with area triggers linked to another controller. controllerA -> buttonA <----------------| controllerA -> buttonA -> orA <--> buttonA2 XOR button B2 -> Entered area, on controllerB -> buttonB -> orB <--> buttonB2 XOR button...
    5. NeonSturm

      Plex Door Wedges

      It all depends on how you use your data. 1st You need so few color information that 1000*500*300 * 3byte = 450 MB blocks don't eat your memory. @Vanhelzing Currently colors are based on block texture which is based on block ID. My PC lags with blocks >128px
    6. NeonSturm

      Solar Panel

      I pretend that this suggestion is old. Still +1 though
    7. NeonSturm

      Plex Door Wedges

      Currently block rotation is pretty much broken. Computer blocks rotated their screen to top will have their "keyboard" left, not to rear. Gravity blocks which are turned 3-4 times show on two different sides 2 different gravity directions (wrong turned faces). I would want computers as wedges...
    8. NeonSturm

      Hi all!

      @FunnyBunny14 don't tell peoples to build borg ships :mad::D
    9. NeonSturm

      Plex Door Wedges

      What if: DOOR_ID = ### Instead of <Block Name="PlexDoor" .... Function="Door"> like you seem to assume?
    10. NeonSturm

      Starlaunch - WIP launcher replacement [Now released on Windows, Mac and Linux]

      How about regular expressions @therimmer96 ? Basically you can search for a "class=\"server", then maybe the next "<div" ... Then start reading at the next ">" and stop at the next "<" one after another. Or build a Tree (like in explorer.exe) and do like in ((1, 2, 3, 4)or(3b, 4b)); search...
    11. NeonSturm

      Plex Door Wedges

      I would like hull with door-overlay (like resources) = door. Glass = force field... But this would take up 2 bit.
    12. NeonSturm

      User-Named Star Systems and Sectors

      Welcome to Thread "Thexare's Suggestion" / Post "Neon's quick response." Trollish mean-word spam. Bad enough if a sector or planet name gets trolled, but a whole system? that should be some investment in time. Also: The fewer systems you can name, the more time you have to think about a good...
    13. NeonSturm

      User-Named Star Systems and Sectors

      Lolz. I meant a system, not a planet :oops: Gotta fix this, else others might not get the point aswell. ;)
    14. NeonSturm

      Somthing Big

      The last 2 posts would better fit into a PM conversation (maybe with a mod invited). Don't continue this here please.
    15. NeonSturm

      Docking Orientation Module

      No we have better suggestions already on this topic. 1. A ship can decide with which face to dock by firing a docking beam from a cockpit. 2. It either snaps to the closest 90° angle or uses a pattern match to decide whether it's allowed to dock AND the orientations it is allowed to dock...
    16. NeonSturm

      Mechanics question...

      You can currently use binary passwords - requires: "should be 1" buttons linked to an AND "should be 0" buttons linked to an OR either OR linked to a NOT and this NOT to the AND for right-password=true AND linked to NOT linked to OR for right-password=false. Or an octal(8), hexadecimal(16)...
    17. NeonSturm

      How cargo just happened.

      Ship: 5/6 hull + decoratives + exposed logic * recipe items = recipe items demand (add) 1/6 vital + hidden logic 10% of 1/6 reactors * recipe items = recipe items demand (add) ... recipe items demand / distribution = rarity rarity = price recipe items price = hull and vital prices It...
    18. NeonSturm

      Blueprint-lock

      If either logic flip-flops or string-comparision between display blocks (use it as a terminal) gets added, I will add a password to ALL my ships. I want a self-destruction which does my ship not make a lot easier to destroy (and hull completely obsolete).
    19. NeonSturm

      Recognized by Council Add XOR gates

      You can build a XOR (as in 1 if no or all are 1) with 2 and, 1 or and 1 not But you can not build an odd-parity for >8 elements with <4 elements. what about a "false if any"? EDIT: Newbies will always keep asking that! :D I like your idea of that extender block. If other logic blocks would...
    20. NeonSturm

      Addition to warp drive

      Maybe consume power during warp. The more regeneration the faster you can warp without depleting your storage. You have not a maximum distance but a maximum time. The maximum time you can be in warp defines the maximum distance you can travel. There is a maximum speed which is dependent on max...