I wish players could set something like :
blockBehaviourConfig .
. fuel .
. . minID = x
. . maxID = x
. . wasteIDOffset = -1 or -10 ((ID gets subtracted by this value after being used to get ID of waste product))
. . powerPerFuelUnit = x or {x, x, x, x} ((for first IDs, last number is used for...