Search results

    1. NeonSturm

      Block to fit this area

      I would call it a DiagonA (from Diagonal and Polygon DiagonA because we may later see we also need DiagonB :D) I think we really need 8 orientation bits and use these for (on non-logic blocks) 8 sub-blocks (1 bit each, all share the same ID). (using X for front, o for visible-rear, - for...
    2. NeonSturm

      How Should a Ship be Killed?

      It is. Humans fail to think about a weak design spot randomly. Network randomly lags With <30 fps it is -with human decisions- almost random if you react 0.1 seconds earlier or later. We really don't need more randoom Which optimistic? Must be another thread...
    3. NeonSturm

      new hud

      I would like the blue arrows to not clutter up the middle of my screen. Is there any solution to that? I really like them position themselves on a polygon along the inside borders of screen and HUD elements.
    4. NeonSturm

      Owning starsystems and a (linked, kinda) better universe map.

      The problem are players which start 1 man factions and block whole area around spawn making newbies trapped in a 20 minutes large fragmented and resource-drained territory. How should they know where to fly and how to not fly into sniper turrets? This wouldn't be a problem if we wouldn't have...
    5. NeonSturm

      How Should a Ship be Killed?

      Form Catastrophic kill, Mission kill, Mobility kill, and Firepower kill Is the 1st an accident? Ramming an asteroid, ...? 2nd I would have assumed this is a saboteur or some sneaky attack, not punching a lot of holes into a ship (what I would have assumed to be the 4th) 3rd is easy to...
    6. NeonSturm

      Suggestions to help make galaxies unique

      There is already a selection that you can only buy this ship on the home-base or members of your faction... EDIT: maybe was not clear enough ... below should tell you that I think existing featrues are not sufficient. How do you feel when thinking about options to : select blueprint home...
    7. NeonSturm

      Owning starsystems and a (linked, kinda) better universe map.

      I think you should be required to make outposts at positions : star {+ -} {6,6,6} == position%16 {+2, +14} == {{2,2,2} .. {14, 14, 14}} == You need to make a station in every of the 8 corners of this system. Only everything within that box is home-systemd We could have a station-link block...
    8. NeonSturm

      On Laser Effects [poll]

      I think we think about lasers the wrong way. If I want IRL make a laser defense on a space ship, I would use fast rotating armour with a high light reflection and thermal dissipation. At a distance > 1 light seconds, the behaviour would be very upredictable and the beam has a 2 seconds delay...
    9. NeonSturm

      Suggestion for a slightly different display block

      Fixed it, guess I removed formatting Display blocks always have the display plane rendered. Afterwards peoples may ask to give the display plane a texture... I wouldn't mind enhancing display-blocks with a block-sized letter if you can set a texture too.
    10. NeonSturm

      The ultimate drone R&D thread

      Ultra-small ships have two major advantages: They move multiple times their own size in a short time. AI systems aren't that good currently that they can split fire to kill the target in exactly "<2/1 projectile flight time + reload time" seconds (also counting expected hit rate).
    11. NeonSturm

      Ion Effect causing crash

      We can't magically watch into your computer (and you probably dont want that to be possible anyway ;)) 1. Which version 2. Which drivers / graphic card 3. Did you got an error in your logs or an error message? Look into the first config files and search for "error" or post the log files if it...
    12. NeonSturm

      Bug Warpgates facing direction Bug

      You have to build gates on mount everest (with nothing behind/in front of it). I think it checks behind / infront in only one axis (can't test right now I have general driver problems)
    13. NeonSturm

      Server Concept

      Potential problems: 1. Underneath will be a station with faction protection to work as a layer of bedrock. How? is either a docked ship, or do stations from two sectors touch there? 2. I just imagine building this planet without support by schemas planet generator will take a lot of time. 3...
    14. NeonSturm

      Suggestion General Question Forum (2x reply and you have to post it again, or = approval to repost elsewhere)

      I miss a General Questions Forum where you can not rate things but only receive feedback. 1. You receive 2-3 feedbacks 2. => Then the Thread gets removed (either invisible to public or moved to an archive) 3. You can decide to where to re- post (aka move) it (keeping original replys)...
    15. NeonSturm

      Suggestion Thread Rating? Endorsement or Opposition.

      That's why I spend so many time on them ... and still ... some feedback could help me to improve it. Documentation is not my strong side, figuring out math, optimal solutions and things others may not think about is my trait. I often lose the interst in topics which have more than 4 lines per...
    16. NeonSturm

      Those awkward starmade moments

      You can kill a shops trader with dis-integrators and not get a message.
    17. NeonSturm

      Suggestion Thread Rating? Endorsement or Opposition.

      The "Troll rating"s should be given to peoples which don't contribute to the thread... but what does it do? This is - for me - the main issue right now. Good stuff or stuff which you spend 2+ hours on just gets burried on page2+ -- one thread I really wanted to actually COLLECT ideas so that we...
    18. NeonSturm

      Suggestion for a slightly different display block

      Or just use the resource-injection system for letters and symbols.
    19. NeonSturm

      Heatseekers, whyyyyyyyy?

      Maybe: Heat seakers with more than x damage have a friendly-detection (prevents CPU-killer spam) -- everything above the sweet spot where they take more CPU time during killing blocks than during flight. A fixed fov of 90 or 180 degree may be easier to calculate. Math details: Ship - Missile...
    20. NeonSturm

      Wood Planks, a faithful to RED and ICE wood's description's brown texture, and metal interior walls.

      I once made a (now outdated) texture using metal-look for grey, wood-look for brown, gold-look for yellow hull ... But that is not the same (ressource costs)