Only the OP can update it.
A few parts will scatter over the whole thread if the OP loses interest, goes offline or misses some part.
Also if I search for ship interior, I get a dozen spamy threads also.
Perhaps I should have made it more clear saying I want more organized "Small Community...
1. Controversial community opinions
2. +1, but read other threads too.
3. Stupid
Go play Robocraft where you encounter always the same items with just a different Tier-number (except very few differences)
Better give peoples a list containing ideas (collected all over our community) of what...
Multi-layer «shields or hull pieces» that «rotate or shift» to distribute damage equally.
> > > > > > > > > v . .
^ v < < < < < < < v . .
^ v H H H H H H ^ v .
^ v H . . . . H ^ v . .
^ v H . . . . H ^ v . .
^ v H . . . . H ^ v . T . . T . . T . . T
^ v H H H H H H ^ v . . . T . . T . . T . . T...
Not for what I meant.
Yes I meant RP
RP-Room RP-Stuff listing:
Plasma-fire extinguishers
Com-Station
Emergency-Air-Lock (for bigger rooms and longer tunnels...)
...
RP-rooms listing:
Medical
Toilets, "Shine chamber" :D
...
There are 100+ things you can build and most peoples are hardly...
I like that "Independence War"-approach.
But as you said "Every more complex way of doing somehing will cause more server load".
Nobody cares about <1% more server load if the results would provide a nice balance.
If lag means + >5% server load, this is logic.
Some games call shield a weapon...
If players would visit each other's ships more often without having to
either Download them, add to blueprints, spawn in, delete if not happy with them.
or Pay credits to preview their interior or ship performance
and maybe give them opportunity to discover+try new stuff easily,
we could...
Perhaps count x damage per weapon block? or x damage per block of the attacking ship :D
I just don't like how titans have a damage-resolution of 1/1000 their size while fighters have a damage resolution 1/20 their size.
jath: Please don't make this even worse - not even more empathies on...
Give NPCs 4 suits to choose from ingame and they will be a neat addition to stations.
But nobody likes Dave-clones all over as if humanity lost 99.999'999'9% of their gene pool variations.
Perhaps ship strength/weakness should count in not-watched fights.
Strong, Average, Weak :vs: Cloaked...
It can even be 5..6k AFAIR.
But then you
have to dock a 127m long power-stick which can be pretty annoying
lose a half block hangar space at all sides of it
get lag if you dare to undock this unholy thing
Is there a good manual page (or forum OP) explaining all rail stuff?
I played a bit with...
Some would call it more interesting ;)
I made a thread about slipstream-mechanics some time ago... maybe you have to update this idea for the new galaxy system generation.
Interesting, because it creates some sort of terrain in 3D space.
A post in Portal/Slipspace/Warp-drive
Math ahead...
Yay, replace jump drives with slipstream from Andromeda.
It has problems near big masses a lot bigger than your ship which kinda makes gates an interesting choice near Stars or Planets.
Perhaps you can now build overlapping shield entities :)
Imagine an entity made out of doors and another has doors too (or something else walk-through, not-fire-through).
. . v Y v |
R R R | . |
^ ^ ^ | . |
If combat state of shield regen disappears after 60 seconds, you could set a switch to...
To me SM is not just "combat all the time".
Having 1/3 of RAM diverted to block hp, thus to combat is overkill.
Do we have more 1/3 of IDs diverted to RP purposes (other than planet stuff and exterior-hull colours + hangar-colors)? NO
If you want a game with boarding, you should not be forced...
There is just one thing that is bad in my opinion.
If peoples buy StarMade, do they buy StarMade or Access to the community content?
Maybe it would help if more peoples would have access to 3D-Printer hardware for their ships (and SM an export-function to a compatible format)
UPS I forgot. You CAN have faster rails already. Just stack them.
Instead of:
> > > > > > > > > >
. . . . . . . . . A
Do this:
> > > >
. . . A > > > >
. . . . . . . B > > > >
. . . . . . . . . . . C
Ty https://plus.google.com/u/0/+TominoSama/posts
But it is not perfect - like if you want to...
Spheres would look better in some cases...
I know this is a cube-game, but spheres don't change their shape from a certain angle independent on how they rotate/turn.
Maybe you could just place your Anti-missile turrets like docked ships - if small turrets continue having a 45° arc of fire.
That...
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